Пример #1
0
        public void CurrencyTest(string currency, string expected)
        {
            var Currency = new ToolBarObjects(Driver);

            Currency.ChangeCurrency(currency);
            Driver.WaitForMeTextDisplayed(Currency.CurrencyDropdown, expected);
            Assert.AreEqual(expected, Currency.CurrencyDropdown.Text, "Currency wasn't change to preffered on " + currency);
        }
Пример #2
0
        public void LanguageTest(string language, string expected)
        {
            var Language = new ToolBarObjects(Driver);

            Language.ChangeLanguage(language);
            Driver.WaitForMeTextDisplayed(Language.LanguageDropdown, expected);
            Assert.AreEqual(expected, Language.LanguageDropdown.Text, "Language wasn't change to preffered on " + language);
        }
Пример #3
0
        public void LoginLogout()
        {
            var LoginPage = new ToolBarObjects(Driver);

            LoginPage.LoginForm();
            LoginPage.LoginPassAndSubmit();
            LoginPage.Logout();
            Assert.IsTrue(LoginPage.Button_MyAccount.Displayed, "User was not logged out");
        }
Пример #4
0
 public LevelBuilder() : base()
 {
     tbTextures = new ToolBarTextures();
     Add(tbTextures);
     tbObjects        = new ToolBarObjects();
     tbObjects.active = false;
     Add(tbObjects);
     Add(new ToolBarSelector(tbTextures, tbObjects));
 }
Пример #5
0
 public ToolBarSelector(ToolBarTextures tbTextures, ToolBarObjects tbObjects) : base()
 {
     this.tbTextures = tbTextures;
     this.tbObjects  = tbObjects;
     selected        = -1;
     items           = new List <ToolBarSelectorItem>
     {
         new ToolBarSelectorItem("Land Textures", LIST_TEXTURES),
         new ToolBarSelectorItem("Game Objects", LIST_OBJECTS)
     };
 }