static void Main(string[] args) { var rollOne = new ToiletPaper("obuhov", 65, 0.00005); var rollTwo = new ToiletPaper("java", 10, 0.00001, new ToiletPaper.Vtulka(0.05, "karton")); ToiletPaper[] bunchOfPaperRolls = { rollOne, rollTwo }; PrintToiletPaperInfo(bunchOfPaperRolls); Console.WriteLine("===================="); rollOne.Use(0.5); rollTwo.Use(0.3); rollTwo.Use(0.3); PrintToiletPaperInfo(bunchOfPaperRolls); Console.ReadKey(); }
// Use this for initialization void Start() { toiletPaper = GameObject.Find("ToiletPapers").GetComponent <ToiletPaper>() as ToiletPaper; }
// Use this for initialization void Start() { animator = GetComponent <Animator>(); toiletPaper = GameObject.Find("ToiletPapers").GetComponent <ToiletPaper>() as ToiletPaper; }
// Use this for initialization void Start() { toiletPaper = GameObject.Find("ToiletPapers").GetComponent <ToiletPaper>() as ToiletPaper; defaultXPos = transform.position.x; transform.localRotation = Quaternion.Euler(90f, 0, 0); }
public static void Add(ToiletPaper paper) { Papers.Add(paper); }