Пример #1
0
 // Use this for initialization
 void Start()
 {
     toiletManager = GameObject.FindObjectOfType <ToiletManager>().GetComponent <ToiletManager>();
     if (IsToiletSeat)
     {
         StartCoroutine("FlipSeat");
     }
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     toiletManager = GameObject.FindObjectOfType<ToiletManager>().GetComponent<ToiletManager>();
     if(IsToiletSeat)
         StartCoroutine("FlipSeat");
 }