Пример #1
0
    /// <summary>
    /// 创建文本提示弹窗
    /// </summary>
    /// <returns></returns>
    public static ToastDialog createToastDialog()
    {
        GameObject  dialogObj = Instantiate(ResourcesManager.LoadData <GameObject>("Prefab/UI/Common/ToastDialog"));
        ToastDialog dialog    = dialogObj.GetComponent <ToastDialog>();

        return(dialog);
    }
        public void UpdateFail(SteamWorkshopUpdateImpl.SteamWorkshopUpdateFailEnum failEnum)
        {
            customUI.loadingBT.gameObject.SetActive(false);
            ToastDialog dialog = DialogManager.createToastDialog();

            dialog.setToastTime(5);
            dialog.setToastText(CommonData.getText(125));
        }