public LimitupApsController(ToLiDbContext dataContext) : base(dataContext, dataContext.LimitupAps) { }
public CoinShopItemContentsController(ToLiDbContext dataContext) : base(dataContext, dataContext.CoinShopItemContents) { }
public CharactersController(ToLiDbContext dataContext) : base(dataContext, dataContext.Characters) { }
public BannersController(ToLiDbContext dataContext) : base(dataContext, dataContext.Banners) { }
public CharacterPassiveSkillsController(ToLiDbContext dataContext) : base(dataContext, dataContext.CharacterPassiveSkills) { }
public TipsController(ToLiDbContext dataContext) : base(dataContext, dataContext.Tips) { }
public WorldsController(ToLiDbContext dataContext) : base(dataContext, dataContext.Worlds) { }
public PassiveSkillsController(ToLiDbContext dataContext) : base(dataContext, dataContext.PassiveSkills) { }
public ArtEquipmentCharactersController(ToLiDbContext dataContext) : base(dataContext, dataContext.ArtEquipmentCharacters) { }
public MissionsController(ToLiDbContext dataContext) : base(dataContext, dataContext.Missions) { }
public PagesController(ToLiDbContext dataContext) : base(dataContext, dataContext.Pages) { }
public MissionCategoriesController(ToLiDbContext dataContext) : base(dataContext, dataContext.MissionCategories) { }
public MarkerLotsController(ToLiDbContext dataContext) : base(dataContext, dataContext.MarkerLots) { }
public LimitupCharacterRequirementsController(ToLiDbContext dataContext) : base(dataContext, dataContext.LimitupCharacterRequirements) { }
public SeriesController(ToLiDbContext dataContext) : base(dataContext, dataContext.Series) { }
public PointGiftsController(ToLiDbContext dataContext) : base(dataContext, dataContext.PointGifts) { }
public SupporterSkillsController(ToLiDbContext dataContext) : base(dataContext, dataContext.SupporterSkills) { }
public QuestDisplayRestrictionsController(ToLiDbContext dataContext) : base(dataContext, dataContext.QuestDisplayRestrictions) { }
public UnitsController(ToLiDbContext dataContext) : base(dataContext, dataContext.Units) { }
public QuestEffectCharactersController(ToLiDbContext dataContext) : base(dataContext, dataContext.QuestEffectCharacters) { }
public ArtsController(ToLiDbContext dataContext) : base(dataContext, dataContext.Arts) { }
public QuestEffectsController(ToLiDbContext dataContext) : base(dataContext, dataContext.QuestEffects) { }
public AppliedParametersController(ToLiDbContext dataContext) : base(dataContext, dataContext.AppliedParameters) { }
public QuestFirstTimeClearRewardsController(ToLiDbContext dataContext) : base(dataContext, dataContext.QuestFirstTimeClearRewards) { }
public CharacterResultMessagesController(ToLiDbContext dataContext) : base(dataContext, dataContext.CharacterResultMessages) { }
public QuestTargetsController(ToLiDbContext dataContext) : base(dataContext, dataContext.QuestTargets) { }
public ApiController(ToLiDbContext dataContext, DbSet <T> data) { this.data = data; this.dataContext = dataContext; }
public RankingWorldsController(ToLiDbContext dataContext) : base(dataContext, dataContext.RankingWorlds) { }
public UtilityController(ToLiDbContext dataContext) { this.dataContext = dataContext; }
public LevelupApsController(ToLiDbContext dataContext) : base(dataContext, dataContext.LevelupAps) { }