private void InitObjectState() { keyState = KeyState.InRiver; appleState = AppleState.OnTheTree; blackRoseState = BlackRoseState.InVase; cardState = CardState.OnTable; tissueState = TissueState.OnTable; tableSheetState = TableSheetState.OnTable; micPosition = new Vector2(6.56f, -1f); scissorsPosition = new Vector2(-5.43f, -2.1f); threadPosition = new Vector2(10.86f, 3.095f); needlePosition = new Vector2(9.305f, -1.414999f); globePosition = new Vector2(8.65f, 0.535f); earBudState = EarBudState.InShelf; basketState = BasketState.InHand; diaryState = DiaryState.InShelf; violinCaseState = ViolinCaseState.Locked; currentPasswordViolinCase = "DAFUQ"; ViolinState = ViolinState.Enclosed; if (_inBagItems == null) { _inBagItems = new List <string>(); } }
public OrganStructure(string name, string supplyVesselNames, TissueState tissueState = TissueState.Normal) { Name = name; SupplyVesselName = supplyVesselNames; TissueState = tissueState; }