void Update() { if (Input.GetKeyDown(KeyCode.Space)) { Debug.Log(Tips.GetRandomTip()); } }
public IEnumerator ShowTips() { while (true) { string str = Tips.GetRandomTip(); TipText.text = str; yield return(StartCoroutine(SizeTip(true))); yield return(new WaitForSeconds(5)); yield return(StartCoroutine(SizeTip(false))); } }
public void PauseButtonClicked() { AudioManager.instance.Play("Click"); if (_manager.isGameFinished) { return; } if (_manager.isGamePaused) { pausePanel.SetActive(false); _manager.ContinueGame(); } else { pausePanel.SetActive(true); _manager.PauseGame(); tip.GetComponent <TextMeshProUGUI>().text = "Tip: \n" + Tips.GetRandomTip(); } }