public static void InitUI(string uiRootName) { UiCommon.UIManager = new UIManager(uiRootName); UiCommon.UIManager.CreateUICamera(); UiCommon.UIManager.RootRenderMode(UnityEngine.RenderMode.ScreenSpaceCamera, UiCommon.UIManager.UICamera); UiCommon.TipManager = UiCommon.UIManager.GetTipManager(); }
private void InitVariable() { tipManager = UiCommon.TipManager; weaponItem = FindComponent <Transform>("CommonWeaponItem"); weaponItem.gameObject.SetActive(false); primeWeapon = FindComponent <Transform>("PrimeWeaponItem"); subWeapon = FindComponent <Transform>("SecondaryWeaponItem"); meleeWeapon = FindComponent <Transform>("MeleeWeaponItem"); tacticalWeapon = FindComponent <Transform>("TacticalWeaponItem"); grenadeGroup = FindComponent <Transform>("GrenadeGroup"); for (int i = 0; i < grenadeGroup.childCount; i++) { grenadeList.Add(grenadeGroup.GetChild(i)); } btnGroup = FindComponent <Transform>("BtnGroup"); btnGroupTab = FindComponent <UITabBehaviour>("BtnGroup"); btnGroupTab.tabSelectAction = SwitchBag; indexBtn = FindComponent <Transform>("IndexBtn"); try { _viewModel.ConfirmBtnClick = CloseView; // _viewModel.ConfirmBtnClick = () => CloseView(); } catch (Exception e) { Debug.Log(e); } }
private void Awake() { object lockBoo = TipManager.m_lockBoo; Monitor.Enter(lockBoo); try { if (TipManager.Instance == null) { TipManager.Instance = this; UnityEngine.Object.DontDestroyOnLoad(this); } else { UnityEngine.Object.Destroy(base.gameObject); } } finally { Monitor.Exit(lockBoo); } EventDelegate.Set(this.btn_confirm.onClick, new EventDelegate.Callback(this.OnConfirmBtnClick)); EventDelegate.Set(this.btn_feedbackConfirm.onClick, new EventDelegate.Callback(this.OnFeedbackConfirmBtnClick)); EventDelegate.Set(this.btn_confirmQuit.onClick, new EventDelegate.Callback(this.OnConfirmQuitRoomBtnClick)); EventDelegate.Set(this.btn_cancleQuit.onClick, new EventDelegate.Callback(this.OnCancleQuitRoomBtnClick)); EventDelegate.Set(this.btn_confirmBar_confirm.onClick, new EventDelegate.Callback(this.OnConfirmBarConfirmClick)); EventDelegate.Set(this.btn_confirmBar_cancle.onClick, new EventDelegate.Callback(this.OnConfirmBarCancleClick)); }
public void ShowTip() { if (!Tips) { return; // Si pas de Tips pas de Tips ! } for (int i = 0; i < Tips.childCount; i++) { Transform tip = Tips.GetChild(i); TipManager tm = tip.GetComponent <TipManager>(); if (!tm || (tm.ShowInStep != step && tm.ShowInStep >= 0)) { tip.gameObject.SetActive(false); return; } if (failCount >= tm.ShowAfterNFail && (failCount < tm.HideAfterNFail || tm.HideAfterNFail < 0)) { tip.gameObject.SetActive(true); } else { tip.gameObject.SetActive(false); } } }
private void Start() { dataHolder = ClassManager.instance.dataHolder; characterUiManager = ClassManager.instance.characterUiManager; graveyardManager = ClassManager.instance.graveyardManager; tipManager = ClassManager.instance.tipManager; }
//--------------------------------------------------------------------------------- // debut de database //Database.SQL DataBase = new Database.SQL(); //--------------------------------------------------------------------------------- public Form1(string[] args) { //----- tip manager TipManager.Start(); //----- menu InitializeComponent(); ApplyTheme(); UpdateUI(); //----- args if (args.Length > 0 && File.Exists(args[0])) { FileInfo fi = new FileInfo(args[0]); TaxonUtils.MyConfig.TaxonPath = fi.Directory.FullName; TaxonUtils.MyConfig.TaxonFileName = fi.Name; } //----- load DateTime startLoad = DateTime.Now; TaxonTreeNode loadedNode = null; if (TaxonUtils.Exists()) { loadedNode = TaxonTreeNode.Load(TaxonUtils.GetTaxonFileName()); } if (loadedNode == null) { if (!TaxonTreeNode.LoadHasBeenCanceled() && !TaxonUtils.MyConfig.emptyTreeAtStartup) { Loggers.WriteError(LogTags.Data, "Cannot open taxon file data : \n\n " + TaxonUtils.GetTaxonFileName()); } } else { string message = "open " + TaxonUtils.GetTaxonFileName() + " successful"; message += "\n " + loadedNode.Count() + " taxon loaded"; message += "\n " + loadedNode.Count(ClassicRankEnum.Espece) + " " + VinceToolbox.Helpers.enumHelper.GetEnumDescription(ClassicRankEnum.Espece); message += "," + loadedNode.Count(ClassicRankEnum.SousEspece) + " " + VinceToolbox.Helpers.enumHelper.GetEnumDescription(ClassicRankEnum.SousEspece); Loggers.WriteInformation(LogTags.Data, message); } FormAbout.SetSplashScreenMessage(".. End initialization ..."); TaxonUtils.SetOriginalRoot(loadedNode); TaxonUtils.MainWindow = this; DateTime endLoad = DateTime.Now; TaxonControlList.OnRegisterTaxonControl += TaxonControlList_OnRegisterTaxonControl; TaxonControlList.OnInitTaxonControlAfterLoad += TaxonControlList_OnInitTaxonControlAfterLoad; TaxonControlList.OnUnregisterTaxonControl += TaxonControlList_OnUnregisterTaxonControl; SystemConfig.OnRunningModeChanged += SystemConfig_OnRunningModeChanged; SystemConfig_OnRunningModeChanged(null, EventArgs.Empty); TaxonUtils.MyConfig.ToUI(); taxonGraph_AddOneIfNone(); Loggers.WriteInformation(LogTags.Data, "Total loading time: " + (int)((endLoad - startLoad).TotalMilliseconds)); }
public void OnWhCell() { this.gameObject.GetComponentInParent <PlaySound> ().PlayClickSound(); _tipManager = this.gameObject.GetComponentInParent <TipManager> (); int itemId = int.Parse(this.gameObject.name); _tipManager.ShowNormalTips(itemId, 0); }
public void OnStudyCell() { this.gameObject.GetComponentInParent <PlaySound> ().PlayClickSound(); _tipManager = this.gameObject.GetComponentInParent <TipManager> (); int studyId = int.Parse(this.gameObject.name); _tipManager.ShowTechTips(studyId); }
//--------------------------------------------------------------------------------- private void taxonGraph_OnBelowChanged(object sender, EventArgs e) { if (sender is TaxonGraphPanel) { TaxonControlList.OnBelowChanged((sender as TaxonGraphPanel).BelowMouse); TipManager.SetTaxon((sender as TaxonGraphPanel).BelowMouse, null); } }
private void RefreshExecute() { Mouse.OverrideCursor = System.Windows.Input.Cursors.Wait; try { TheTip = TipManager.getInstance().getRandomTip(); } catch (Exception ex) { MessageBox.Show("Exception found on RefreshExecute :" + ex.Message); } Mouse.OverrideCursor = System.Windows.Input.Cursors.Arrow; }
private Dictionary <string, bool> GetTipGroups() { var tipManager = new TipManager(); var allTipGroups = tipManager.GetPrioritizedTipGroups(); var tipGroupStatus = new Dictionary <string, bool>(StringComparer.OrdinalIgnoreCase); foreach (var tipGroup in allTipGroups.Where(t => t != null).SelectMany(t => t)) { tipGroupStatus[tipGroup.groupId] = !VSTipHistoryManager.Instance().IsTipGroupExcluded(tipGroup.groupId); } return(tipGroupStatus); }
private void InitVariable() { tipManager = UiCommon.TipManager; groundScrollRect = FindComponent <UIScrollRect>("GroundScrollView"); bagScrollRect = FindComponent <UIScrollRect>("BagScrollView"); groundItemDataList = new ReactiveListData <IChickenBagItemUiData>(); bagItemDataList = new ReactiveListData <IBaseChickenBagItemData>(); InitTipEvent(); InitDragBeginEvent(); InitDragEndEvent(); bagScrollRect.RegisterListData <IBaseChickenBagItemData, ChickenBagItem>(bagItemDataList); groundScrollRect.RegisterListData <IChickenBagItemUiData, ChickenBagItem>(groundItemDataList); }
public void OnBpCell(string place) { this.gameObject.GetComponentInParent <PlaySound> ().PlayClickSound(); _tipManager = this.gameObject.GetComponentInParent <TipManager> (); int itemId = int.Parse(this.gameObject.name); if (place == "wh") { _tipManager.ShowNormalTips(itemId, 1); } else if (place == "normal") { _tipManager.ShowNormalTips(itemId, 2); } }
void Start() { ResetPanels(); _tipManager = this.gameObject.GetComponentInParent <TipManager> (); _gameData = this.gameObject.GetComponentInParent <GameData> (); if (GameData._playerData.placeNowId == 0) { GoToPanel("Home"); } else { mapGoing = LoadTxt.MapDic [GameData._playerData.placeNowId]; GoToPanel("Place"); } }
private void setClasses() { inputManager = gameObject.GetComponent <InputManager>(); dataHolder = gameObject.GetComponent <DataHolder>(); selectionManager = gameObject.GetComponent <SelectionManager>(); prefabManager = gameObject.GetComponent <PrefabManager>(); hudController = gameObject.GetComponent <HudController>(); cursorManager = gameObject.GetComponent <CursorManager>(); resourceManager = gameObject.GetComponent <ResourceManager>(); randomResourceSpawner = gameObject.GetComponent <RandomResourceSpawner>(); popupController = gameObject.GetComponent <PopupController>(); characterUiManager = gameObject.GetComponent <CharacterUiManager>(); winManager = gameObject.GetComponent <WinManager>(); graveyardManager = gameObject.GetComponent <GraveyardManager>(); tipManager = gameObject.GetComponent <TipManager>(); soundManager = gameObject.GetComponent <SoundManager>(); }
// Use this for initialization void Start() { myUIManager = GameObject.FindObjectOfType <UIManager>(); myDialogueManager = GameObject.FindObjectOfType <DialogueManager>(); myTimeLord = GameObject.FindObjectOfType <Timelord>(); mySceneCatalogue = GameObject.FindObjectOfType <SceneCatalogue>(); myConversationTracker = GameObject.FindObjectOfType <ConversationTracker>(); myMapCartographer = GameObject.FindObjectOfType <MapCartographer>(); myAudioConductor = GameObject.FindObjectOfType <AudioConductor>(); myRelationshipCounselor = GameObject.FindObjectOfType <RelationshipCounselor>(); myVictoryCoach = GameObject.FindObjectOfType <VictoryCoach>(); myTipManager = GameObject.FindObjectOfType <TipManager>(); myAnimationMaestro = GameObject.FindObjectOfType <AnimationMaestro>(); timeAdvanceButton = GameObject.Find("TimeButton").GetComponent <Button>(); toggleInteriorSceneButton = GameObject.Find("DateLocationButton").GetComponent <Button>(); }
public static void InitUI(string uiRootName, MonoBehaviour CoRoutine) { UIManager = new UIManager(uiRootName); UIManager.CreateUICamera(); UIManager.RootRenderMode(UnityEngine.RenderMode.ScreenSpaceCamera, UIManager.UICamera); TipManager = UIManager.GetTipManager(); AlertManager = UIManager.GetAlertManager(false); if (CoroutineManager.GetInstance() == null) { new CoroutineManager(CoRoutine); } if (StatsMonitor.StatsMonitor.Instance == null) { var Monitor = Resources.Load("Stats Monitor"); Object.Instantiate(Monitor); } }
private void InitVariable() { if (UIImageLoader.LoadSpriteAsync == null) { UIImageLoader.LoadSpriteAsync = Loader.RetriveSpriteAsync; } tipManager = UiCommon.TipManager; groundScrollRect = FindComponent <UIScrollRect>("GroundScrollView"); bagScrollRect = FindComponent <UIScrollRect>("BagScrollView"); groundItemDataList = new ReactiveListData <IChickenBagItemUiData>(); bagItemDataList = new ReactiveListData <IBaseChickenBagItemData>(); InitTipEvent(); InitDragBeginEvent(); InitDragEndEvent(); bagScrollRect.RegisterListData <IBaseChickenBagItemData, ChickenBagItem>(bagItemDataList); groundScrollRect.RegisterListData <IChickenBagItemUiData, ChickenBagItem>(groundItemDataList); }
void Start() { myTimeLord = GameObject.FindObjectOfType <Timelord>(); mySceneCatalogue = GameObject.FindObjectOfType <SceneCatalogue>(); myRelationshipCounselor = GameObject.FindObjectOfType <RelationshipCounselor>(); myGameState = GameObject.FindObjectOfType <GameState>(); myCommandBuilder = GameObject.FindObjectOfType <CommandBuilder>(); myTipManager = GameObject.FindObjectOfType <TipManager>(); myEventQueue = GameObject.FindObjectOfType <EventQueue>(); this.allDateableCharacters = new List <DateableCharacter>(this.GetComponents <DateableCharacter>()); this.allMinorCharacters = new List <MinorCharacter>(this.GetComponents <MinorCharacter>()); myEventQueue.subscribe(this); initializeAllCharacters(); this.disburseCharacters(charactersToInclude: allCharacters, characterNamesToExclude: new List <string> { "kristie", "evan" }); }
//--------------------------------------------------------------------------------- private void Form1_FormClosing(object sender, FormClosingEventArgs e) { if (DataAreDirty) { DialogResult result = MessageBox.Show("Something has changed, really want to quit without saving ?", "Quit ?", MessageBoxButtons.YesNo, MessageBoxIcon.Information); if (result == DialogResult.No) { e.Cancel = true; return; } } TaxonUtils.MyConfig.FromUI(); TaxonUtils.MyConfig.Save(); TipManager.Stop(); TaxonComments.Manager.Stop(); Localization.Manager.StopWatcher(); Localization.Manager.Save(); }
bool EditionToolUpdate(TaxonTreeNode _node) { bool on = EditionToolKeyOn(); if (!on && EditionToolKeyOffByFilter()) { TipManager.SetText(Localization.Manager.Get("_NoEditWithFilterOn", "Can't edit when some filter active")); } else { TipManager.SetText(null); } TaxonTreeNode newNode = EditionToolKeyOn() ? _node : null; if (newNode == _EditionToolInfo.Taxon) { return(false); } _EditionToolInfo.Taxon = newNode; TipManager.Pause(_EditionToolInfo.Taxon != null); return(true); }
static void ExportServerNavMesh() { string path = Application.dataPath + "/Docs/NavigationArea/"; if (!string.IsNullOrEmpty(path)) { if (Directory.Exists(path)) { PlayerPrefs.SetString("dev_walkPath", path); NavigationArea area = new NavigationArea(); area.CreateMoveNavigation(); area.OutputFile(path); } else { TipManager.AddTip("目录不存在"); } } else { TipManager.AddTip("目录不能为空"); } AssetDatabase.Refresh(); }
private void Start() { sr = graveyard.GetComponent <SpriteRenderer>(); tipManager = ClassManager.instance.tipManager; inputManager = ClassManager.instance.inputManager; }
void OnDestroy() { Instance = null; }
static public void Init() { m_instance = new TipManager(); }
// Use this for initialization public virtual void Start() { selectionManager = GameObject.Find ("GameManager").GetComponent<SelectionManager>(); dungeonManager = GameObject.Find ("GameManager").GetComponent<DungeonManager>(); TipManager = GameObject.Find ("GameManager").GetComponent<TipManager>(); player = GameObject.Find ("GameManager").GetComponent<Player>(); spriteRender = this.gameObject.GetComponent<SpriteRenderer>(); animator = this.gameObject.GetComponent<Animator>(); //animator.enabled = false; //atempt to turn off animations when not needed if(pathToPrefab.Length > 0) parentAnimationPrefab (pathToPrefab); //if(childAnimationPrefab != null) particleSystem.renderer.sortingLayerName = "Foreground"; setImage(backImage); transform.name = this.GetType().Name; audio = GameObject.Find("FXController").GetComponent<AudioController>(); }
/// <summary> /// Type:1Melee 2Ranged 3Magic 4Head 5Body 6Shoe 7Accessory 8Ammo 9Mount. /// </summary> /// <param name="type">Type.</param> public void OnEquipCell(int type) { this.gameObject.GetComponentInParent <PlaySound> ().PlayClickSound(); _tipManager = this.gameObject.GetComponentInParent <TipManager> (); switch (type) { case 1: if (GameData._playerData.MeleeId > 0) { _tipManager.ShowNormalTips(GameData._playerData.MeleeId, 3); } else { _tipManager.OnNormalTipCover(); } break; case 2: if (GameData._playerData.RangedId > 0) { _tipManager.ShowNormalTips(GameData._playerData.RangedId, 3); } else { _tipManager.OnNormalTipCover(); } break; case 3: if (GameData._playerData.MagicId > 0) { _tipManager.ShowNormalTips(GameData._playerData.MagicId, 3); } else { _tipManager.OnNormalTipCover(); } break; case 4: if (GameData._playerData.HeadId > 0) { _tipManager.ShowNormalTips(GameData._playerData.HeadId, 3); } else { _tipManager.OnNormalTipCover(); } break; case 5: if (GameData._playerData.BodyId > 0) { _tipManager.ShowNormalTips(GameData._playerData.BodyId, 3); } else { _tipManager.OnNormalTipCover(); } break; case 6: if (GameData._playerData.ShoeId > 0) { _tipManager.ShowNormalTips(GameData._playerData.ShoeId, 3); } else { _tipManager.OnNormalTipCover(); } break; case 7: // if (GameData._playerData.AccessoryId > 0) // _tipManager.ShowNormalTips (GameData._playerData.AccessoryId, 3); // else // _tipManager.OnNormalTipCover (); break; case 8: if (GameData._playerData.AmmoId > 0) { _tipManager.ShowNormalTips(GameData._playerData.AmmoId, 4); } else { _tipManager.OnNormalTipCover(); } break; case 9: if (GameData._playerData.Mount.monsterId > 0) { _tipManager.ShowMountTips(GameData._playerData.Mount); } else { _tipManager.OnNormalTipCover(); } break; default: break; } }