public void ClickStart() { GameObject[] Tiles = GameObject.FindGameObjectsWithTag("Tile"); foreach (GameObject tile in Tiles) { tile.GetComponent <ConnectTile>().Started = true; } Camera.main.GetComponent <StartSwipe>().enabled = false; BM.UP = false; GameObject.Find("Start").GetComponent <Canvas>().enabled = false; GetComponent <Canvas>().enabled = true; timerClockScript.InitializeClock(timeLeft); TimeEnd = false; }
// Use this for initialization void Start() { PlayerPrefs.SetInt(Last, -1); PlayerPrefs.SetInt(LastShade, -1); HUD = GameObject.Find("HUD"); End = GameObject.Find("EndCanvas"); Points = GameObject.Find("PointsText").GetComponent <TMP_Text>(); Timer = GameObject.Find("TimerText").GetComponent <TMP_Text>(); AS = GetComponent <AudioSource>(); OrigColor = Points.color; IL = GetComponent <InputLajittelu>(); if (!timerClockScript) { timerClockScript = FindObjectOfType <TimerClockScript>(); } timerClockScript.InitializeClock(playTime); SetPoints(); }