public TimelineViewRulerMark(float units, float pixels, TimelineViewRulerMarkWeight weight) { this.UnitValue = units; this.PixelValue = pixels; this.Weight = weight; }
public TimelineViewRulerMark(float units, float pixels, TimelineViewRulerMarkWeight weight) { this.UnitValue = units; this.PixelValue = pixels; this.Weight = weight; }