Пример #1
0
        public static void SoundEffects()
        {
            if (SoundEffectSet())
            {
                LoadingSound  = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();
                ClickingSound = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();
                LetterSound   = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();
                CorrectSound  = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();
                TimeUpSound   = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();
                StrikeSound   = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();
                WrongSound    = CrossSimpleAudioPlayer.CreateSimpleAudioPlayer();

                ClickingSound.Load("sounds/dropsound.wav");
                LetterSound.Load("sounds/resetsound.wav");
                CorrectSound.Load("sounds/correctsound.mp3");
                TimeUpSound.Load("sounds/timeup.wav");
                StrikeSound.Load("sounds/thunder shock sound.wav");
                WrongSound.Load("sounds/wrongsound.wav");
            }
            else
            {
                ClickingSound.Dispose();
                LetterSound.Dispose();
                CorrectSound.Dispose();
                TimeUpSound.Dispose();
                StrikeSound.Dispose();
                WrongSound.Dispose();
            }
            Loading_Sound();
            Wrong_Sound();
            Correct_Sound();
            TimeUp_Sound();
            Clicking_Sound();
            Letter_Sound();
            Strike_Sound();
        }