Пример #1
0
    IEnumerator LoadLevelAfterDelay(float delay)
    {
        yield return(new WaitForSeconds(delay));

        TimeTrackerScript.ResetTimer();
        SceneManager.LoadScene(targetScene);
    }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     GetComponent <Text>().text = "Victory! You won in " + Mathf.FloorToInt(TimeTrackerScript.GetTime()).ToString() + " seconds!";
 }