public static void ExpandPsxIso( Stream iso ) { byte[] expandedBytes = expandedSectorCount.ToBytes(); byte[] reverseBytes = new byte[4] { expandedBytes[3], expandedBytes[2], expandedBytes[1], expandedBytes[0] }; PatcherLib.Iso.PsxIso.PatchPsxIso( iso, PatcherLib.Iso.PsxIso.NumberOfSectorsLittleEndian.GetPatchedByteArray( expandedBytes ) ); PatcherLib.Iso.PsxIso.PatchPsxIso( iso, PatcherLib.Iso.PsxIso.NumberOfSectorsBigEndian.GetPatchedByteArray( reverseBytes ) ); //PatcherLib.Iso.PsxIso.PatchPsxIso( iso, // new PatchedByteArray( // (PatcherLib.Iso.PsxIso.Sectors)22, // 0xDC, // new byte[] { 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00 } ) ); // Build directory entry for /DUMMY //iso.Seek(0x203E6500, SeekOrigin.Begin); //iso.Write(Properties.Resources.PatchedDummyFolder, 0, Properties.Resources.PatchedDummyFolder.Length); // Read old sprites var locs = SpriteFileLocations.FromPsxIso( iso ); byte[][] oldSprites = new byte[NumPsxSprites][]; for (int i = 0; i < NumPsxSprites; i++) { var loc = locs[i]; oldSprites[i] = PatcherLib.Iso.PsxIso.ReadFile( iso, (PatcherLib.Iso.PsxIso.Sectors)loc.Sector, 0, (int)loc.Size ); } Set<string> allowedEntries = new Set<string>( new string[] { "\0", "\x01", "ARUTE.SEQ;1", "ARUTE.SHP;1", "CYOKO.SEQ;1", "CYOKO.SHP;1", "EFC_FNT.TIM;1", "EFF1.SEQ;1", "EFF1.SHP;1", "EFF2.SEQ;1", "EFF2.SHP;1", "ENTD1.ENT;1", "ENTD2.ENT;1", "ENTD3.ENT;1", "ENTD4.ENT;1", "KANZEN.SEQ;1", "KANZEN.SHP;1", "MON.SEQ;1", "MON.SHP;1", "OTHER.SEQ;1", "OTHER.SHP;1", "OTHER.SPR;1", "RUKA.SEQ;1", "TYPE1.SEQ;1", "TYPE1.SHP;1", "TYPE2.SEQ;1", "TYPE2.SHP;1", "TYPE3.SEQ;1", "TYPE4.SEQ;1", "WEP.SPR;1", "WEP1.SEQ;1", "WEP1.SHP;1", "WEP2.SEQ;1", "WEP2.SHP;1", "ZODIAC.BIN;1"} ); List<PatcherLib.Iso.DirectoryEntry> battleDir = new List<PatcherLib.Iso.DirectoryEntry>( PatcherLib.Iso.DirectoryEntry.GetPsxBattleEntries( iso ) ); byte[] extBytes = battleDir[2].ExtendedBytes; System.Diagnostics.Debug.Assert( battleDir.Sub( 2 ).TrueForAll( ent => PatcherLib.Utilities.Utilities.CompareArrays( extBytes, ent.ExtendedBytes ) ) ); byte[] midBytes = battleDir[2].MiddleBytes; System.Diagnostics.Debug.Assert( battleDir.Sub( 2 ).TrueForAll( ent => PatcherLib.Utilities.Utilities.CompareArrays( midBytes, ent.MiddleBytes ) ) ); battleDir.RemoveAll( dirent => !allowedEntries.Contains( dirent.Filename ) ); // Expand length of ISO byte[] anchorBytes = new byte[] { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00 }; byte[] sectorBytes = new byte[] { 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00 }; byte[] endOfFileBytes = new byte[] { 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x89, 0x00 }; //byte[] sectorBytes = new byte[8]; //byte[] endOfFileBytes = new byte[8]; byte[] emptySector = new byte[2328]; Time t = new Time( 51, 9, 39 ); for (long l = 0x2040B100; l < 0x20F18D00; l += 2352) { // write 0x00FFFFFF FFFFFFFF FFFFFF00 MM SS FF 02 // write 0x00000800 00000800 for sector of file // write 0x00008900 00008900 for last sector of file iso.Seek( l, SeekOrigin.Begin ); iso.Write( anchorBytes, 0, anchorBytes.Length ); iso.Write( t.ToBCD(), 0, 3 ); t = t.AddFrame(); iso.WriteByte( 0x02 ); if ((l - 0x2040B100 + 2352) % 0x12600 != 0) { iso.Write( sectorBytes, 0, 8 ); } else { iso.Write( endOfFileBytes, 0, 8 ); } iso.Write( emptySector, 0, 2328 ); } // Copy old sprites to new locations List<byte> posBytes = new List<byte>( NumPsxSprites * 8 ); const long startSector = 0x2040B100 / 2352; for (int i = 0; i < NumPsxSprites; i++) { uint sector = (uint)(startSector + i * 65536 / 2048); byte[] bytes = oldSprites[i]; byte[] realBytes = new byte[65536]; bytes.CopyTo( realBytes, 0 ); PatcherLib.Iso.PsxIso.PatchPsxIso( iso, new PatchedByteArray( (int)sector, 0, realBytes ) ); posBytes.AddRange( sector.ToBytes() ); posBytes.AddRange( ((uint)realBytes.Length).ToBytes() ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( sector, 65536, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, string.Format( "{0:X2}.SPR;1", i + 1 ), battleDir[2].ExtendedBytes ) ); } battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_ARLI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "8D.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_BIBU2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "96.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_BOM2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "88.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_BEHI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "93.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_DEMON2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "99.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_DORA22_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "95.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_HYOU2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "89.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON5_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_2.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON4_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_3.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_4.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON3_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_5.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_MINOTA2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "91.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_MOL2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "92.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_TORI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "8E.SP2;1", battleDir[2].ExtendedBytes ) ); battleDir.Add( new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_URI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "8F.SP2;1", battleDir[2].ExtendedBytes ) ); //"ARLI2.SP2;1", // 0x8c //"BIBU2.SP2;1", // 0x95 //"BOM2.SP2;1", // 0x87 //"BEHI2.SP2;1", // 0x92 //"DEMON2.SP2;1", // 0x98 //"DORA22.SP2;1", // 0x94 //"HYOU2.SP2;1", // 0x88 //"IRON5.SP2;1", //"IRON4.SP2;1", //"IRON2.SP2;1", //"IRON3.SP2;1", //"MINOTA2.SP2;1", // 0x90 //"MOL2.SP2;1", // 0x91 //"TORI2.SP2;1", // 0x8d //"UR2.SP2;1", // 0x8e battleDir.Sort( ( a, b ) => a.Filename.CompareTo( b.Filename ) ); // Patch direntry PatcherLib.Iso.DirectoryEntry.WritePsxDirectoryEntries( iso, PatcherLib.Iso.PsxIso.BattleDirectoryEntrySector, PatcherLib.Iso.PsxIso.BattleDirectoryEntryLength, battleDir ); // Erase the dummy directory, just to be sure PatcherLib.Iso.DirectoryEntry.WritePsxDirectoryEntries( iso, PatcherLib.Iso.PsxIso.DummyDirectoryEntrySector, PatcherLib.Iso.PsxIso.DummyDirectoryEntryLength, new PatcherLib.Iso.DirectoryEntry[0] ); // Update battle.bin PatcherLib.Iso.PsxIso.PatchPsxIso( iso, SpriteFileLocations.SpriteLocationsPosition.GetPatchedByteArray( posBytes.ToArray() ) ); }
public static void ExpandPsxIso(Stream iso) { byte[] expandedBytes = expandedSectorCount.ToBytes(); byte[] reverseBytes = new byte[4] { expandedBytes[3], expandedBytes[2], expandedBytes[1], expandedBytes[0] }; PatcherLib.Iso.PsxIso.PatchPsxIso(iso, PatcherLib.Iso.PsxIso.NumberOfSectorsLittleEndian.GetPatchedByteArray(expandedBytes)); PatcherLib.Iso.PsxIso.PatchPsxIso(iso, PatcherLib.Iso.PsxIso.NumberOfSectorsBigEndian.GetPatchedByteArray(reverseBytes)); //PatcherLib.Iso.PsxIso.PatchPsxIso( iso, // new PatchedByteArray( // (PatcherLib.Iso.PsxIso.Sectors)22, // 0xDC, // new byte[] { 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00 } ) ); // Build directory entry for /DUMMY //iso.Seek(0x203E6500, SeekOrigin.Begin); //iso.Write(Properties.Resources.PatchedDummyFolder, 0, Properties.Resources.PatchedDummyFolder.Length); // Read old sprites var locs = SpriteFileLocations.FromPsxIso(iso); byte[][] oldSprites = new byte[NumPsxSprites][]; for (int i = 0; i < NumPsxSprites; i++) { var loc = locs[i]; oldSprites[i] = PatcherLib.Iso.PsxIso.ReadFile(iso, (PatcherLib.Iso.PsxIso.Sectors)loc.Sector, 0, (int)loc.Size); } Set <string> allowedEntries = new Set <string>(new string[] { "\0", "\x01", "ARUTE.SEQ;1", "ARUTE.SHP;1", "CYOKO.SEQ;1", "CYOKO.SHP;1", "EFC_FNT.TIM;1", "EFF1.SEQ;1", "EFF1.SHP;1", "EFF2.SEQ;1", "EFF2.SHP;1", "ENTD1.ENT;1", "ENTD2.ENT;1", "ENTD3.ENT;1", "ENTD4.ENT;1", "KANZEN.SEQ;1", "KANZEN.SHP;1", "MON.SEQ;1", "MON.SHP;1", "OTHER.SEQ;1", "OTHER.SHP;1", "OTHER.SPR;1", "RUKA.SEQ;1", "TYPE1.SEQ;1", "TYPE1.SHP;1", "TYPE2.SEQ;1", "TYPE2.SHP;1", "TYPE3.SEQ;1", "TYPE4.SEQ;1", "WEP.SPR;1", "WEP1.SEQ;1", "WEP1.SHP;1", "WEP2.SEQ;1", "WEP2.SHP;1", "ZODIAC.BIN;1" }); List <PatcherLib.Iso.DirectoryEntry> battleDir = new List <PatcherLib.Iso.DirectoryEntry>(PatcherLib.Iso.DirectoryEntry.GetPsxBattleEntries(iso)); byte[] extBytes = battleDir[2].ExtendedBytes; System.Diagnostics.Debug.Assert(battleDir.Sub(2).TrueForAll(ent => PatcherLib.Utilities.Utilities.CompareArrays(extBytes, ent.ExtendedBytes))); byte[] midBytes = battleDir[2].MiddleBytes; System.Diagnostics.Debug.Assert(battleDir.Sub(2).TrueForAll(ent => PatcherLib.Utilities.Utilities.CompareArrays(midBytes, ent.MiddleBytes))); battleDir.RemoveAll(dirent => !allowedEntries.Contains(dirent.Filename)); // Expand length of ISO byte[] anchorBytes = new byte[] { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00 }; byte[] sectorBytes = new byte[] { 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00 }; byte[] endOfFileBytes = new byte[] { 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x89, 0x00 }; //byte[] sectorBytes = new byte[8]; //byte[] endOfFileBytes = new byte[8]; byte[] emptySector = new byte[2328]; Time t = new Time(51, 9, 39); for (long l = 0x2040B100; l < 0x20F18D00; l += 2352) { // write 0x00FFFFFF FFFFFFFF FFFFFF00 MM SS FF 02 // write 0x00000800 00000800 for sector of file // write 0x00008900 00008900 for last sector of file iso.Seek(l, SeekOrigin.Begin); iso.Write(anchorBytes, 0, anchorBytes.Length); iso.Write(t.ToBCD(), 0, 3); t = t.AddFrame(); iso.WriteByte(0x02); if ((l - 0x2040B100 + 2352) % 0x12600 != 0) { iso.Write(sectorBytes, 0, 8); } else { iso.Write(endOfFileBytes, 0, 8); } iso.Write(emptySector, 0, 2328); } // Copy old sprites to new locations List <byte> posBytes = new List <byte>(NumPsxSprites * 8); const long startSector = 0x2040B100 / 2352; for (int i = 0; i < NumPsxSprites; i++) { uint sector = (uint)(startSector + i * 65536 / 2048); byte[] bytes = oldSprites[i]; byte[] realBytes = new byte[65536]; bytes.CopyTo(realBytes, 0); PatcherLib.Iso.PsxIso.PatchPsxIso(iso, new PatchedByteArray((int)sector, 0, realBytes)); posBytes.AddRange(sector.ToBytes()); posBytes.AddRange(((uint)realBytes.Length).ToBytes()); battleDir.Add(new PatcherLib.Iso.DirectoryEntry(sector, 65536, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, string.Format("{0:X2}.SPR;1", i + 1), battleDir[2].ExtendedBytes)); } battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_ARLI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "8D.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_BIBU2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "96.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_BOM2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "88.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_BEHI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "93.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_DEMON2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "99.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_DORA22_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "95.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_HYOU2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "89.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON5_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_2.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON4_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_3.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_4.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_IRON3_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "9A_5.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_MINOTA2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "91.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_MOL2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "92.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_TORI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "8E.SP2;1", battleDir[2].ExtendedBytes)); battleDir.Add(new PatcherLib.Iso.DirectoryEntry( (uint)PatcherLib.Iso.PsxIso.Sectors.BATTLE_URI2_SP2, 32768, DateTime.Now, battleDir[2].GMTOffset, battleDir[2].MiddleBytes, "8F.SP2;1", battleDir[2].ExtendedBytes)); //"ARLI2.SP2;1", // 0x8c //"BIBU2.SP2;1", // 0x95 //"BOM2.SP2;1", // 0x87 //"BEHI2.SP2;1", // 0x92 //"DEMON2.SP2;1", // 0x98 //"DORA22.SP2;1", // 0x94 //"HYOU2.SP2;1", // 0x88 //"IRON5.SP2;1", //"IRON4.SP2;1", //"IRON2.SP2;1", //"IRON3.SP2;1", //"MINOTA2.SP2;1", // 0x90 //"MOL2.SP2;1", // 0x91 //"TORI2.SP2;1", // 0x8d //"UR2.SP2;1", // 0x8e battleDir.Sort((a, b) => a.Filename.CompareTo(b.Filename)); // Patch direntry PatcherLib.Iso.DirectoryEntry.WritePsxDirectoryEntries( iso, PatcherLib.Iso.PsxIso.BattleDirectoryEntrySector, PatcherLib.Iso.PsxIso.BattleDirectoryEntryLength, battleDir); // Erase the dummy directory, just to be sure PatcherLib.Iso.DirectoryEntry.WritePsxDirectoryEntries( iso, PatcherLib.Iso.PsxIso.DummyDirectoryEntrySector, PatcherLib.Iso.PsxIso.DummyDirectoryEntryLength, new PatcherLib.Iso.DirectoryEntry[0]); // Update battle.bin PatcherLib.Iso.PsxIso.PatchPsxIso(iso, SpriteFileLocations.SpriteLocationsPosition.GetPatchedByteArray(posBytes.ToArray())); }