public Touched(GameObject sourceObject, GameObject targetObject, BasicTile targetTile, Screens.Board board) { SourceObject = sourceObject; TargetObject = targetObject; TargetTile = targetTile; Board = board; }
public TileDestroyed(Tiles.BasicTile sourceTile, Screens.Board board) { SourceTile = sourceTile; Board = board; }
public TileCreated(Tiles.BasicTile sourceTile, Screens.Board board) { SourceTile = sourceTile; Board = board; }