public void SetTilemapSprite(TilemapSprite tilemapSprite) { this.tilemapSprite = tilemapSprite; gridMap.TriggerGridObjectChanged(x, y); }
public void Load(SaveObject saveObject) { tilemapSprite = saveObject.tilemapSprite; }
public void SetTilemapSprite(TilemapSprite tilemapSprite) { this.tilemapSprite = tilemapSprite; gridMap.TriggerGridObjectChanged(x, y); }
public void Load(SaveObject saveObject) { tilemapSprite = saveObject.tilemapSprite; }