Пример #1
0
    void Start()
    {
        spawnPoint = this.gameObject.transform.GetChild(0).gameObject;
        Vector2 closestWalkablePosition = tilemapHandler.GetClosestWalkableTile(spawnPoint.transform.position);

        spawnPoint.transform.position = closestWalkablePosition;

        spawner.enabled = true;
    }