Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (TilePosition.ToTilePoint(transform.position).x == TilePosition.ToTilePoint(pactransform.position).x&&
         TilePosition.ToTilePoint(transform.position).y == TilePosition.ToTilePoint(pactransform.position).y)
     {
         if (mode.mode == Mode.Fright)
         {
             mode.ChangeMode(Mode.Eyes);
             Score.GhostMult *= 2;
             Score.AddScore(Score.GhostMult);
         }
         else if (mode.mode == Mode.Chase || mode.mode == Mode.Scatter)
         {
             KillPacMan();
         }
     }
 }