public override void MouseUp(TileMouseState e) { CheckDirectionandDraw(e.Location); _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); _wvm.UndoManager.SaveUndo(); }
public override void MouseUp(TileMouseState e) { if (!_rightClick) { return; } _rightClick = false; Chest chest = _wvm.CurrentWorld.GetChestAtTile(e.Location.X, e.Location.Y); if (chest != null) { _wvm.SelectedChest = chest.Copy(); return; } Sign sign = _wvm.CurrentWorld.GetSignAtTile(e.Location.X, e.Location.Y); if (sign != null) { _wvm.SelectedSign = sign.Copy(); return; } }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) { return; } Vector2Short[,] tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { int tilex = x + e.Location.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { int tiley = y + e.Location.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } _wvm.UndoManager.SaveUndo(); /* Heathtech */ BlendRules.ResetUVCache(_wvm, e.Location.X, e.Location.Y, _wvm.SelectedSprite.Size.X, _wvm.SelectedSprite.Size.Y); }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { NPC npc = _wvm.CurrentWorld.NPCs.FirstOrDefault(n => n.Name == _wvm.SelectedPoint); if (npc != null) { npc.Home = e.Location; npc.Position = new Vector2(e.Location.X * 16, e.Location.Y * 16); } else { if (string.Equals(_wvm.SelectedPoint, "Spawn", StringComparison.InvariantCultureIgnoreCase)) { _wvm.CurrentWorld.SpawnX = e.Location.X; _wvm.CurrentWorld.SpawnY = e.Location.Y; } else if (string.Equals(_wvm.SelectedPoint, "Dungeon", StringComparison.InvariantCultureIgnoreCase)) { _wvm.CurrentWorld.DungeonX = e.Location.X; _wvm.CurrentWorld.DungeonY = e.Location.Y; } } } }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) return; Vector2Short[,] tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { int tilex = x + e.Location.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { int tiley = y + e.Location.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } _wvm.UndoManager.SaveUndo(); /* Heathtech */ BlendRules.ResetUVCache(_wvm, e.Location.X, e.Location.Y, _wvm.SelectedSprite.Size.X, _wvm.SelectedSprite.Size.Y); }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite2.Value == null) { return; } var x = e.Location.X; var y = e.Location.Y; PlaceSelectedSprite(x, y); if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSpriteTile2.SizeTiles.X == 1 && _wvm.SelectedSpriteTile2.SizeTiles.Y == 1) { CheckDirectionandDraw(e.Location); } }
public override void MouseUp(TileMouseState e) { if (_leftClick) { _leftClick = false; } if (_rightClick) { _rightClick = false; Chest chest = _wvm.CurrentWorld.GetChestAtTile(e.Location.X, e.Location.Y); if (chest != null) { _wvm.SelectedChest = chest.Copy(); return; } Sign sign = _wvm.CurrentWorld.GetSignAtTile(e.Location.X, e.Location.Y); if (sign != null) { _wvm.SelectedSign = sign.Copy(); return; } } }
public override void MouseDown(TileMouseState e) { if (e.RightButton == MouseButtonState.Pressed) { _rightClick = true; } }
public void MouseMove(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { _wvm.Selection.SetRectangle(_startSelection, e.Location); } }
private TileMouseState GetTileMouseState(HwndMouseEventArgs e) { return(TileMouseState.FromHwndMouseEventArgs(e, new Vector2Int32( (int)MathHelper.Clamp((float)(e.Position.X / _zoom - _scrollPosition.X), 0, _wvm.CurrentWorld.TilesWide - 1), (int)MathHelper.Clamp((float)(e.Position.Y / _zoom - _scrollPosition.Y), 0, _wvm.CurrentWorld.TilesHigh - 1)))); }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) return; if (_wvm.SelectedSprite.Size.X > 1 || _wvm.SelectedSprite.Size.Y > 1) { Vector2Short[,] tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { int tilex = x + e.Location.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { int tiley = y + e.Location.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } } if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSprite.Size.X == 1 && _wvm.SelectedSprite.Size.Y == 1) CheckDirectionandDraw(e.Location); }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) { return; } Sprite.PlaceSprite(e.Location.X, e.Location.Y, _wvm.SelectedSprite, _wvm); if (Tile.IsTileEntity(_wvm.SelectedSprite.Tile)) { var te = TileEntity.CreateForTile(_wvm.CurrentWorld.Tiles[e.Location.X, e.Location.Y], e.Location.X, e.Location.Y, 0); TileEntity.PlaceEntity(te, _wvm); } if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSprite.Size.X == 1 && _wvm.SelectedSprite.Size.Y == 1) { CheckDirectionandDraw(e.Location); } }
public override void MouseUp(TileMouseState e) { if (!_rightClick) return; _rightClick = false; Tile curTile = _wvm.CurrentWorld.Tiles[e.Location.X, e.Location.Y]; if (Tile.IsChest(curTile.Type)) { Chest chest = _wvm.CurrentWorld.GetChestAtTile(e.Location.X, e.Location.Y); if (chest != null) { _wvm.SelectedChest = chest.Copy(); return; } } else if (Tile.IsSign(curTile.Type)) { Sign sign = _wvm.CurrentWorld.GetSignAtTile(e.Location.X, e.Location.Y); if (sign != null) { _wvm.SelectedSign = sign.Copy(); return; } } else if (curTile.Type == 395) { TileEntity frame = _wvm.CurrentWorld.GetTileEntityAtTile(e.Location.X, e.Location.Y); if (frame != null) { _wvm.SelectedItemFrame = frame.Copy(); return; } } else if (curTile.Type == 128 || curTile.Type == 269) { Vector2Int32 MannLocation = _wvm.CurrentWorld.GetMannequin(e.Location.X, e.Location.Y); _wvm.SelectedMannHead = _wvm.CurrentWorld.Tiles[MannLocation.X, MannLocation.Y].U / 100; _wvm.SelectedMannBody = _wvm.CurrentWorld.Tiles[MannLocation.X, MannLocation.Y + 1].U / 100; _wvm.SelectedMannLegs = _wvm.CurrentWorld.Tiles[MannLocation.X, MannLocation.Y + 2].U / 100; _wvm.SelectedMannequin = MannLocation; } else if (curTile.Type == 334) { Vector2Int32 RackLocation = _wvm.CurrentWorld.GetRack(e.Location.X, e.Location.Y); if (_wvm.CurrentWorld.Tiles[RackLocation.X, RackLocation.Y + 1].U >= 5000) { _wvm.SelectedRackPrefix = (byte)(_wvm.CurrentWorld.Tiles[RackLocation.X + 1, RackLocation.Y + 1].U % 5000); _wvm.SelectedRackNetId = (_wvm.CurrentWorld.Tiles[RackLocation.X, RackLocation.Y + 1].U % 5000) - 100; } else { _wvm.SelectedRackPrefix = 0; _wvm.SelectedRackNetId = 0; } _wvm.SelectedRack = RackLocation; } }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { Flood(e.Location); //_wvm.UpdateRenderRegion(new Rectangle(_minX, _minY, _maxX - _minX + 1, _maxY - _minY + 1)); _wvm.UndoManager.SaveUndo(); } }
public void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) _startSelection = e.Location; if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { _wvm.Selection.IsActive = false; } }
public override void MouseMove(TileMouseState e) { if (_leftClick) { Vector2 current = new Vector2(e.Location.X, e.Location.Y); Vector2 distance = current - _lastLeftPoint; _wvm.RequestDragCommand.Execute(distance); } }
public void MouseMoveTile(TileMouseState e) { if (e.Location != MouseOverTile.MouseState.Location) { MouseOverTile.Tile = CurrentWorld.Tiles[e.Location.X, e.Location.Y]; } MouseOverTile.MouseState = e; ActiveTool.MouseMove(e); }
public override void MouseMove(TileMouseState e) { _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSprite == null) return; if (_wvm.SelectedSprite.Size.X == 1 && _wvm.SelectedSprite.Size.Y == 1) CheckDirectionandDraw(e.Location); }
public void MouseDown(TileMouseState e) { if ((e.LeftButton == MouseButtonState.Pressed) && (Keyboard.IsKeyUp(Key.LeftShift) && Keyboard.IsKeyUp(Key.RightShift))) _startSelection = e.Location; if ((Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))) _modifySelection= e.Location; if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) _wvm.Selection.IsActive = false; if (e.RightButton == MouseButtonState.Pressed && (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl))) _wvm.Selection.IsActive = true; }
public void MouseUpTile(TileMouseState e) { if (e.Location != MouseOverTile.MouseState.Location) { MouseOverTile.Tile = CurrentWorld.Tiles[e.Location.X, e.Location.Y]; } MouseOverTile.MouseState = e; ActiveTool.MouseUp(e); CommandManager.InvalidateRequerySuggested(); }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed && (_wvm.TilePicker.PaintMode == PaintMode.TileAndWall || _wvm.TilePicker.PaintMode == PaintMode.Liquid)) { Flood(e.Location); //_wvm.UpdateRenderRegion(new Rectangle(_minX, _minY, _maxX - _minX + 1, _maxY - _minY + 1)); _wvm.UndoManager.SaveUndo(); } }
public void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { _startSelection = e.Location; } if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { _wvm.Selection.IsActive = false; } }
public override void MouseMove(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { PickTile(e.Location.X, e.Location.Y); } else if (e.RightButton == MouseButtonState.Pressed) { PickmaskTile(e.Location.X, e.Location.Y); } }
public override void MouseDown(TileMouseState e) { if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); CheckDirectionandDraw(e.Location); }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { _leftClick = true; _lastLeftPoint = new Vector2(e.Location.X, e.Location.Y); } if (e.RightButton == MouseButtonState.Pressed) { _rightClick = true; } }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { if (_wvm.Clipboard.Buffer != null) PasteClipboard(e.Location); } if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { base._wvm.SetTool.Execute(_wvm.Tools.FirstOrDefault(t => t.Name == "Arrow")); } }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { if (_wvm.Clipboard.Buffer != null) PasteClipboard(e.Location); } if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { _wvm.Clipboard.Buffer = null; _wvm.PreviewChange(); } }
public override void MouseDown(TileMouseState e) { if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; System.Diagnostics.Debug.WriteLine($"Update _startpoint {_startPoint} MouseDown"); _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); CheckDirectionandDraw(e.Location); }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { if (_wvm.Clipboard.Buffer != null) { PasteClipboard(e.Location); } } if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { base._wvm.SetTool.Execute(_wvm.Tools.FirstOrDefault(t => t.Name == "Arrow")); } }
public override void MouseMove(TileMouseState e) { _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSpriteTile2 == null) { return; } if (_wvm.SelectedSpriteTile2.SizeTiles.X == 1 && _wvm.SelectedSpriteTile2.SizeTiles.Y == 1) { CheckDirectionandDraw(e.Location); } }
public override void MouseUp(TileMouseState e) { if (_wvm.SelectedSprite == null) { return; } if (_wvm.SelectedSprite.Size.X == 1 && _wvm.SelectedSprite.Size.Y == 1) { CheckDirectionandDraw(e.Location); } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); _wvm.UndoManager.SaveUndo(); }
public override void MouseDown(TileMouseState e) { if (!_isRightDown && !_isLeftDown) { _currentBiome = Biomes.FirstOrDefault(b => b.Biome == _wvm.MorphBiomeTarget); _startPoint = e.Location; _dirtLayer = (int)_wvm.CurrentWorld.GroundLevel; _rockLayer = (int)_wvm.CurrentWorld.RockLevel; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); CheckDirectionandDraw(e.Location); }
public override void MouseDown(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) { if (_wvm.Clipboard.Buffer != null) { PasteClipboard(e.Location); } } if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { _wvm.Clipboard.Buffer = null; _wvm.PreviewChange(); } }
public override void MouseDown(TileMouseState e) { if (!_isRightDown && !_isLeftDown) { _currentBiome = Biomes.FirstOrDefault(b=>b.Biome== _wvm.MorphBiomeTarget); _startPoint = e.Location; _dirtLayer = (int)_wvm.CurrentWorld.GroundLevel; _rockLayer = (int)_wvm.CurrentWorld.RockLevel; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); CheckDirectionandDraw(e.Location); }
public override void MouseUp(TileMouseState e) { if (!_rightClick) { return; } _rightClick = false; Tile curTile = _wvm.CurrentWorld.Tiles[e.Location.X, e.Location.Y]; if (Tile.IsChest(curTile.Type)) { Chest chest = _wvm.CurrentWorld.GetChestAtTile(e.Location.X, e.Location.Y); if (chest != null) { _wvm.SelectedChest = chest.Copy(); return; } } else if (Tile.IsSign(curTile.Type)) { Sign sign = _wvm.CurrentWorld.GetSignAtTile(e.Location.X, e.Location.Y); if (sign != null) { _wvm.SelectedSign = sign.Copy(); return; } } else if (curTile.IsTileEntity()) { TileEntity te = _wvm.CurrentWorld.GetTileEntityAtTile(e.Location.X, e.Location.Y); if (te != null) { _wvm.SelectedTileEntity = te.Copy(); } } else if (curTile.Type == (int)TileType.ChristmasTree) { Vector2Int32 XmasLocation = _wvm.CurrentWorld.GetXmas(e.Location.X, e.Location.Y); _wvm.SelectedXmasStar = _wvm.CurrentWorld.Tiles[XmasLocation.X, XmasLocation.Y].V & 7; _wvm.SelectedXmasGarland = (_wvm.CurrentWorld.Tiles[XmasLocation.X, XmasLocation.Y].V >> 3) & 7; _wvm.SelectedXmasBulb = (_wvm.CurrentWorld.Tiles[XmasLocation.X, XmasLocation.Y].V >> 6) & 0xf; _wvm.SelectedXmasLight = (_wvm.CurrentWorld.Tiles[XmasLocation.X, XmasLocation.Y].V >> 10) & 0xf; _wvm.SelectedXmas = XmasLocation; } }
public void MouseDownTile(TileMouseState e) { if (CurrentWorld == null) { return; } if (e.Location != MouseOverTile.MouseState.Location) { MouseOverTile.Tile = CurrentWorld.Tiles[e.Location.X, e.Location.Y]; } MouseOverTile.MouseState = e; ActiveTool?.MouseDown(e); CommandManager.InvalidateRequerySuggested(); }
public override void MouseDown(TileMouseState e) { if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.Brush.Shape == BrushShape.Square || _wvm.Brush.Height <= 1 || _wvm.Brush.Width <= 1) { FillRectangle(_startPoint); } CheckDirectionandDraw(e.Location); }
public void MouseMoveTile(TileMouseState e) { if (CurrentWorld == null) { return; } if (e.Location.X >= 0 && e.Location.Y >= 0 && e.Location.X < CurrentWorld.TilesWide && e.Location.Y < CurrentWorld.TilesHigh) { if (e.Location != MouseOverTile.MouseState.Location) { MouseOverTile.Tile = CurrentWorld.Tiles[e.Location.X, e.Location.Y]; } MouseOverTile.MouseState = e; ActiveTool?.MouseMove(e); } }
public void MouseDown(TileMouseState e) { if ((e.LeftButton == MouseButtonState.Pressed) && (Keyboard.IsKeyUp(Key.LeftShift) && Keyboard.IsKeyUp(Key.RightShift))) { _startSelection = e.Location; } if ((Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))) { _modifySelection = e.Location; } if (e.RightButton == MouseButtonState.Pressed && e.LeftButton == MouseButtonState.Released) { _wvm.Selection.IsActive = false; } if (e.RightButton == MouseButtonState.Pressed && (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl))) { _wvm.Selection.IsActive = true; } }
public override void MouseDown(TileMouseState e) { if (_wvm.SelectedSprite == null) { return; } if (_wvm.SelectedSprite.Size.X > 1 || _wvm.SelectedSprite.Size.Y > 1) { Vector2Short[,] tiles = _wvm.SelectedSprite.GetTiles(); for (int x = 0; x < _wvm.SelectedSprite.Size.X; x++) { int tilex = x + e.Location.X; for (int y = 0; y < _wvm.SelectedSprite.Size.Y; y++) { int tiley = y + e.Location.Y; _wvm.UndoManager.SaveTile(tilex, tiley); Tile curtile = _wvm.CurrentWorld.Tiles[tilex, tiley]; curtile.IsActive = true; curtile.Type = _wvm.SelectedSprite.Tile; curtile.U = tiles[x, y].X; curtile.V = tiles[x, y].Y; _wvm.UpdateRenderPixel(tilex, tiley); } } } if (!_isRightDown && !_isLeftDown) { _startPoint = e.Location; _wvm.CheckTiles = new bool[_wvm.CurrentWorld.TilesWide * _wvm.CurrentWorld.TilesHigh]; } _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); if (_wvm.SelectedSprite.Size.X == 1 && _wvm.SelectedSprite.Size.Y == 1) { CheckDirectionandDraw(e.Location); } }
public void MouseWheel(TileMouseState e) { }
public virtual void MouseUp(TileMouseState e) { }
public override void MouseMove(TileMouseState e) { _isLeftDown = (e.LeftButton == MouseButtonState.Pressed); _isRightDown = (e.RightButton == MouseButtonState.Pressed); CheckDirectionandDraw(e.Location); }
public virtual void MouseMove(TileMouseState e) { }
public virtual void MouseDown(TileMouseState e) { }
public override void MouseDown(TileMouseState e) { if (e.RightButton == MouseButtonState.Pressed) _rightClick = true; }
public void MouseMove(TileMouseState e) { if (e.LeftButton == MouseButtonState.Pressed) _wvm.Selection.SetRectangle(_startSelection, e.Location); }
public virtual void MouseWheel(TileMouseState e) { }
public void MouseUp(TileMouseState e) { }