public FrmTileInfo() { InitializeComponent(); tileInfoController = new TileInfoController(); HookupEvents(); selectedTileLayer = this.rbLayer0; SetTileValues(null); }
// Use this for initialization void Start() { if (main == null) { main = this; } else if (main != this) { Destroy(this); } resourceRows = new List <ResourceRowController>(); removeButton.interactable = false; addButton.interactable = true; buildButton.interactable = false; }