public void AddTile_IsAddedToDictionary_DictionaryCountIncreases() { var tileHandler = new TileHandler(new GridHandler(new CameraHandler())); tileHandler.AddTile(new Point(0, 0)); Assert.AreEqual(1, tileHandler.TileDictionary.Count); Assert.AreEqual(1, tileHandler.TilePropertyDictionary.Count); }
public void GetTile_TileDataIsEqual_RetrievesCorrectTile() { var tileHandler = new TileHandler(new GridHandler(new CameraHandler())); tileHandler.AddTile(new Point(0, 0), 3); var retrievedTile = tileHandler.GetTile(new Point(0, 0)); Assert.AreEqual(3, retrievedTile.TextureId); }
public void Reset_ClearsTheTileDictionaries_DictionariesEmpty() { var gridHandler = new GridHandler(new CameraHandler()); var tileHandler = new TileHandler(gridHandler); tileHandler.AddTile(new Point(0, 0)); Assert.AreEqual(1, tileHandler.TileDictionary.Count); tileHandler.Reset(); Assert.AreEqual(0, tileHandler.TileDictionary.Count); Assert.AreEqual(0, tileHandler.TilePropertyDictionary.Count); }
/// <summary> /// Loads tiles from a json array into the tilehandlers array /// </summary> /// <param name="mapProperties"></param> private void LoadTilesFromJSON(JArray mapTiles) { if (mapTiles == null) { return; } foreach (var jsonProperty in mapTiles) { var jsonPosition = jsonProperty["Position"]; Point position = new Point((int)jsonPosition["X"], (int)jsonPosition["Y"]); _tileHandler.AddTile(position, (int)jsonProperty["Id"]); } }
/// <summary> /// Adds obstacle from tile where mouse clicked /// </summary> private void AddObstacle() { Vector2 tile = MousePositionToTile(); // If tile occupied by obstacle already if (_tileHandler.IsTileOccupied(tile)) { return; } // If space is occupied by player og goal if ((_tileHandler.ClosestTile(Player.transform.position) == tile) || (_tileHandler.ClosestTile(Goal.transform.position) == tile)) { return; } _tileHandler.AddTile(tile, CreateObstacle(tile)); }