public Sprite GetMJSprite(TileDef def) { switch (def.GetKind()) { case TileDef.Kind.CRAK: return(_wanSprites[def.GetPoint() - 1]); case TileDef.Kind.BAM: return(_tiaoSprites[def.GetPoint() - 1]); case TileDef.Kind.DOT: return(_tongSprites[def.GetPoint() - 1]); case TileDef.Kind.HUA: return(_ziSprites[def.GetPoint() - 1]); } return(null); }
public static MahjongTile Create(TileDef def) { if (!TileDef.IsValid(def.Value)) { Debug.LogError("tile : " + def.Value + " is not a valid tile"); return(null); } Transform inst = null; MahjongTile._Pool = PoolManager.Pools ["mahjongres"]; int point = def.GetPoint(); switch (def.GetKind()) { case TileDef.Kind.CRAK: inst = MahjongTile._Pool.Spawn("Crak_" + point); break; case TileDef.Kind.BAM: inst = MahjongTile._Pool.Spawn("Bam_" + point); break; case TileDef.Kind.DOT: inst = MahjongTile._Pool.Spawn("Dot_" + point); break; default: Debug.LogError("UnValid kind : " + def.GetKind()); return(null); } inst.gameObject.SetActive(true); inst.transform.parent = null; inst.transform.rotation = Quaternion.identity; inst.transform.position = Vector3.one * 9999f; MahjongTile tile = inst.gameObject.GetComponent <MahjongTile> () ?? inst.gameObject.AddComponent <MahjongTile> (); tile._def = def; tile.ClickCount = 0; BoxCollider collider = inst.gameObject.AddComponent <BoxCollider> (); collider.center = Vector3.zero; collider.size = ColliderSize; return(tile); }