Пример #1
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 public TileDescriptor(TileCollisionMode collisionMode, Vector2 worldPosition, Point levelIndices, Rectangle bounds)
 {
     this.collisionMode = collisionMode;
     this.worldPosition = worldPosition;
     this.levelIndices  = levelIndices;
     this.bounds        = bounds;
 }
Пример #2
0
 public Tile(Texture2D texture, TileCollisionMode collisionMode)
 {
     this.texture       = texture;
     this.collisionMode = collisionMode;
 }