public virtual TileData TileData(TileChunk tileChunk, int x, int y, TileData _tileData) { _tileData.RenderDataforCol = true; if (tileChunk.GetTile(x + 1, y).IsSolid() && tileChunk.GetTile(x - 1, y).IsSolid() && tileChunk.GetTile(x, y - 1).IsSolid() && tileChunk.GetTile(x, y + 1).IsSolid()) { _tileData.RenderDataforCol = false; } _tileData.AddVertex(new Vector3(x - 0.5f, y - 0.5f, 0)); _tileData.AddVertex(new Vector3(x - 0.5f, y + 0.5f, 0)); _tileData.AddVertex(new Vector3(x + 0.5f, y + 0.5f, 0)); _tileData.AddVertex(new Vector3(x + 0.5f, y - 0.5f, 0)); _tileData.AddUVs(TileUVs(tileChunk, x, y)); _tileData.AddQuadTriangles(); return(_tileData); }
public Tile GetTile(int x, int y) { TileChunk containerChunk = GetChunk(x, y); if (containerChunk != null) { Tile tile = containerChunk.GetTile(x - containerChunk.pos.x, y - containerChunk.pos.y); return(tile); } else { return(new TileAir()); } }
public override TileTextureData TexturePosition(TileChunk tileChunk, int x, int y) { TileTextureData tileTextureData = new TileTextureData (); tileTextureData.x = 1; tileTextureData.y = 0; if(!tileChunk.GetTile(x, y + 1).IsSolid()) { tileTextureData.x = 1; tileTextureData.y = 1; } return tileTextureData; }
public override TileTextureData TexturePosition(TileChunk tileChunk, int x, int y) { TileTextureData tileTextureData = new TileTextureData(); tileTextureData.x = 1; tileTextureData.y = 0; if (!tileChunk.GetTile(x, y + 1).IsSolid()) { tileTextureData.x = 1; tileTextureData.y = 1; } return(tileTextureData); }