Пример #1
0
 public TileInfo(int id, string name, int priority, TileAccess access, ContentManager content)
 {
     ID = id;
     Name = name;
     Priority = priority;
     Access = access;
     Texture = null;
     if (!Blank)
         Texture = content.Load<Texture2D>(@"gfx\textures\" + name);
 }
Пример #2
0
 public ValidationEngine(GameSessionAccess gameSessionAccess, TileAccess tileAccess)
 {
     this.gameSessionAccess = gameSessionAccess;
     this.tileAccess        = tileAccess;
 }
Пример #3
0
 public TileInfo(int id, string name, int priority, TileAccess access, GraphicsDevice graphicsDevice, Project project)
 {
     ID = id;
     Name = name;
     Priority = priority;
     Access = access;
     Texture = null;
     if (!Blank)
         Texture = Texture2D.FromFile(graphicsDevice, Path.Combine(project.ProjectPath, Path.Combine("gfx-textures", name + ".png")));
 }