Пример #1
0
        public void Initialize(EditorWindow parentWindow, TidyBlockMapCreator mapCreator)
        {
            this.parentWindow = parentWindow;

            this.mapCreator = mapCreator;

            itemSelectedTexture = GetIcon(TidyFileNames.ICON_ITEM_SELECTED);

            PopulateBlockList();

            this.parentWindow.name = TidyMessages.BLOCK_EDITOR_WINDOW_NAME;
        }
    void OnEnable()
    {
        //UpdateWindow.Init();

        if (mapPainter == null)
        {
            mapPainter = new TidyBlockMapCreator();

            mapPainter.Initialize(this);

            SceneView.duringSceneGui += mapPainter.DrawScene;
        }
    }