Пример #1
0
 // stop pathing to a box/robot that this has targeted, but has since been grabbed by another robot (or the player)
 public void CheckIfTargetLost()
 {
     if (isTargetThrowable)
     {
         Throwable throwableTarget = target.GetComponent <Throwable> ();
         Robot     targeter        = throwableTarget.GetTargeter();
         if (targeter == null || (targeter != null && targeter != this))
         {
             StopMoving();
         }
     }
 }