Пример #1
0
        private void ReceiveAudio(AudioPacket packet, DhtClient client)
        {
            if (!RemoteVoices.ContainsKey(client.UserID))
            {
                RemoteVoices[client.UserID] = new RemoteVoice();
            }

            RemoteVoice user = RemoteVoices[client.UserID];

            if (!user.Streams.ContainsKey(client.RoutingID))
            {
                user.Streams[client.RoutingID] = new PlayAudio(this, packet.FrameSize, user);
                Players.SafeAdd(user.Streams[client.RoutingID]);
            }

            PlayAudio stream = user.Streams[client.RoutingID];

            // reset if user changed quality setting
            if (stream.FrameSize != packet.FrameSize)
            {
                stream.Dispose();
                user.Streams[client.RoutingID] = new PlayAudio(this, packet.FrameSize, user);
                Players.SafeAdd(user.Streams[client.RoutingID]);
                stream = user.Streams[client.RoutingID];
            }

            StartAudioThread(false);

            stream.Receive_AudioData(packet.Audio);

            UpdateVolume();
        }
Пример #2
0
 public void AddMember(ulong user)
 {
     if (!Members.SafeContains(user))
     {
         Members.SafeAdd(user);
     }
 }
Пример #3
0
        public void StartInstance(string path)
        {
            SimInstance instance = new SimInstance(this, InstanceCount++);

            instance.Context = new DeOpsContext(instance, StartupPath, DefaultIcon);

            // ip
            byte[] ipbytes = new byte[4] {
                (byte)RndGen.Next(99), (byte)RndGen.Next(99), (byte)RndGen.Next(99), (byte)RndGen.Next(99)
            };

            if (LAN)
            {
                ipbytes[0] = 10;
            }
            else if (Utilities.IsLocalIP(new IPAddress(ipbytes)))
            {
                ipbytes[0] = (byte)RndGen.Next(30, 70); // make non lan ip
            }
            instance.RealIP = new IPAddress(ipbytes);

            // firewall
            instance.RealFirewall = FirewallType.Open;
            int num = RndGen.Next(100);

            if (num < PercentBlocked)
            {
                instance.RealFirewall = FirewallType.Blocked;
            }

            else if (num < PercentBlocked + PercentNAT)
            {
                instance.RealFirewall = FirewallType.NAT;
            }

            // processor
            instance.ThreadIndex = NextAffinity++;
            if (NextAffinity >= Environment.ProcessorCount)
            {
                NextAffinity = 0;
            }

            // hook instance into maps
            SimMap[instance.RealIP] = instance;

            if (LoadOnline)
            {
                Login(instance, path);
            }

            Instances.SafeAdd(instance);

            InstanceChange(instance, InstanceChangeType.Add);
        }
Пример #4
0
        private void UpdateLog(UpnpLogType type, string message)
        {
            if (type == UpnpLogType.Other || type == UpnpLogType.Error)
            {
                Network.UpdateLog("UPnP", message);
            }

            if (!Logging)
            {
                return;
            }

            if (type == UpnpLogType.In || type == UpnpLogType.Out)
            {
                message = FormatXml(message);
            }

            Log.SafeAdd(new Tuple <UpnpLogType, string>(type, message));
        }
Пример #5
0
        public uint CreateProject(string name)
        {
            uint id = (uint)Core.RndGen.Next();

            ProjectNames.SafeAdd(id, name);
            LocalTrust.AddProject(id, true);

            ThreadedList<OpLink> roots = new ThreadedList<OpLink>();
            roots.SafeAdd(LocalTrust.GetLink(id));
            ProjectRoots.SafeAdd(id, roots);

            SaveLocal();

            return id;
        }