NextProblem() публичный статический Метод

Returns the next Problem for the Player as an instance of the Problem class. If there aren't enough Problems left in the queue, an asynchronous task will retrieve more from the Senseix server.
public static NextProblem ( ) : Problem,
Результат Problem,
        public void SetStudent(int studentIndex)
        {
            if (availablePlayers.Count <= 0)
            {
                return;
            }

            currentPlayerIndex = studentIndex % availablePlayers.Count;
            if (currentPlayerIndex < 0)
            {
                currentPlayerIndex = availablePlayers.Count + currentPlayerIndex;
            }
            SenseixSession.SelectPlayer(GetCurrentPlayer());
            SetName();
            SetFace();
            ThinksyPlugin.NextProblem();
        }
Пример #2
0
 private void NextProblem()
 {
     ThinksyPlugin.NextProblem();
     UpdateDisplay();
 }