private void HackerHit(GameObject thiefHacker) { ThiefHackerManager thiefHackerScript = thiefHacker.GetComponent <ThiefHackerManager>(); if (spawnSorter.map1) { thiefHacker.transform.position = spawnSorter.thiefHackerSpawn; } if (spawnSorter.map2) { thiefHacker.transform.position = spawnSorter.thiefHackerSpawn; } if (spawnSorter.map3) { thiefHacker.transform.position = spawnSorter.thiefHackerSpawn; } }
private void Update() { if (photonView.isMine) { arrowAlarmImage = GameObject.Find("AlarmArrowImage"); thiefHackerArrow = GameObject.Find("ThiefHackerImage"); thiefChaserArrow = GameObject.Find("ThiefCollectorImage"); } FindingAlarms(); if (thiefHackerManager == null) { thiefHacker = GameObject.FindGameObjectWithTag("ThiefHacker"); thiefHackerManager = GameObject.FindGameObjectWithTag("ThiefHacker").GetComponent <ThiefHackerManager>(); } if (thiefCollectorManager == null) { thiefCollector = GameObject.FindGameObjectWithTag("ThiefCollector"); thiefCollectorManager = GameObject.FindGameObjectWithTag("ThiefCollector").GetComponent <ThiefCollectorManager>(); } if (stunActivated) { StartCoroutine(Stunned()); } // if (GameObject.FindGameObjectWithTag("ThiefCollector") == null) // { // thiefCollector = GameObject.FindGameObjectWithTag("ThiefCollector"); // } // if (GameObject.FindGameObjectWithTag("ThiefHacker") == null) // { // thiefHacker = GameObject.FindGameObjectWithTag("ThiefHacker"); // } FogStatus(); timeLeft -= Time.deltaTime; stunCoolDown -= Time.deltaTime; }