private void OnStartBankButton() { m_WorldManager.startBankButton.gameObject.SetActive(false); m_ThiefPathfindingAgent.transform.parent = m_WorldManager.levelBank.transform; m_ThiefPathfindingAgent.transform.localPosition = m_WorldManager.bankStartPosition.localPosition; m_ThiefPathfindingAgent.pathfindingManager = m_ThiefPathfindingAgent.GetComponentInParent <PathfindingManager>(); levelIndex = LevelIndex.Bank; m_Thief.ResetThief(); m_GameTimer.StartTimer(45.0f); m_Thief.gameObject.SetActive(true); }