public List <RoomContainer> CreateMap(ThemeTable data) { RoomContainer testMap = new RoomContainer(Vector2Int.zero, new List <MapWay>()); testMap.RoomInstance = Room.CreateRoom(MapName, Vector2Int.zero); return(new List <RoomContainer>() { testMap }); }
public List <RoomContainer> CreateMap(ThemeTable data) { currentTheme = data; SamplingMapList(data._Name); roomFactoryProccess = new List <RoomContainer>(); madeRooms = new List <RoomContainer>(); RoomContainer first = new RoomContainer(Vector2Int.zero, new List <MapWay>() { MapWay.E_TOP }); SetMapInstance(first, data._StartRoomName); madeRooms.Add(first); Vector2Int firstIndex; first.GetWayDestinationIndex(MapWay.E_TOP, out firstIndex); roomFactoryProccess.Add(new RoomContainer(firstIndex, new List <MapWay>() { RoomManager.WayInverseSet[MapWay.E_TOP] })); RoomContainer current; while (roomFactoryProccess.Count != 0) { current = roomFactoryProccess[0]; roomFactoryProccess.RemoveAt(0); TransitionRoomFactoryProccess(current); } List <RoomContainer> specificRoomList = new List <RoomContainer>() { first }; specificRoomList.Add(DeterminantSpecificRoom(specificRoomList, ConvertWayList(currentTheme._BossRoomName), currentTheme._BossRoomName)); foreach (var roomContainer in madeRooms) { ChooseMapInstance(roomContainer); } return(madeRooms); }
DeleteThemeAsync(ThemeTable objThemeTable) { var ExistingThemeTable = _context.ThemeTable .Where(x => x.Id == objThemeTable.Id) .FirstOrDefault(); if (ExistingThemeTable != null) { _context.ThemeTable.Remove(ExistingThemeTable); _context.SaveChanges(); } else { return(Task.FromResult(false)); } return(Task.FromResult(true)); }
public static ThemeTable Load(string[] parts) { int i = 0; ThemeTable p = new ThemeTable(); p._Index = int.Parse(parts[i++]); p._Name = parts[i++]; p._StartRoomName = parts[i++]; p._BossRoomName = parts[i++]; p._MinRoomCount = int.Parse(parts[i++]); p._MaxRoomCount = int.Parse(parts[i++]); p._TotalWayWeight = int.Parse(parts[i++]); p._RewardRoomCount = int.Parse(parts[i++]); p._WayForWeight[0] = int.Parse(parts[i++]); p._WayForWeight[1] = int.Parse(parts[i++]); p._WayForWeight[2] = int.Parse(parts[i++]); p._WayForWeight[3] = int.Parse(parts[i++]); p._RewardRoomNames[0] = parts[i++]; return(p); }
UpdateThemeAsync(ThemeTable objThemeTable) { var ExistingThemeTable = _context.ThemeTable .Where(x => x.Id == objThemeTable.Id) .FirstOrDefault(); if (ExistingThemeTable != null) { ExistingThemeTable.Date = objThemeTable.Date; ExistingThemeTable.ThemeName = objThemeTable.ThemeName; ExistingThemeTable.CategoryName = objThemeTable.CategoryName; _context.SaveChanges(); } else { return(Task.FromResult(false)); } return(Task.FromResult(true)); }
CreateThemeAsync(ThemeTable objThemeTable) { _context.ThemeTable.Add(objThemeTable); _context.SaveChanges(); return(Task.FromResult(objThemeTable)); }
public void SetDefaultStartContext() { StyleSheet = new StyleSheet(); ThemeTable = new ThemeTable(); CurrentSectionFormatting = new SectionFormatting(); CurrentSectionFormatting.FCSPageInformation = new FCSPageInformation(); }
public static void CreateRogueMap() { ThemeTable firstTheme = DataManager.GetFirstData<ThemeTable>(); Instance.AllRoom = new RogueRoomFactory().CreateMap(firstTheme); }