public TextureTechnique ReadTextureTechnique( XmlNode node ) { string profile = node.Attributes[ "profile" ].Value; if( !profile.Equals( "COMMON" ) ) return null; TextureTechnique technique = new TextureTechnique(); foreach( XmlNode childNode in node.ChildNodes ) { switch( childNode.Name ) { case "input": ReadTechniqueInput( technique, childNode ); break; case "param": default: DebugMessage( childNode ); break; } } return technique; }
public void ReadTechniqueInput( TextureTechnique technique, XmlNode node ) { string semantic = node.Attributes[ "semantic" ].Value; if( semantic != "IMAGE" ) return; string source = node.Attributes[ "source" ].Value; // strip off the leading '#' source = source.Substring( 1 ); technique.imageId = source; }