/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> private void OnDestroy() { if (m_TextureReaderApi != null) { m_TextureReaderApi.Destroy(); m_TextureReaderApi = null; } }
private string takeSnapshot() { TextureReaderApi api = new TextureReaderApi(); //api.AcquireFrame(0, ) return("d"); }
/// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> public void Start() { if (m_TextureReaderApi == null) { m_TextureReaderApi = new TextureReaderApi(); m_Command = CommandType.Create; m_ImageBufferIndex = -1; } }
private void OnDestroy() { #if !UNITY_EDITOR if (m_TextureReaderApi != null) { m_TextureReaderApi.Destroy(); m_TextureReaderApi = null; } #endif }
public void Start() { #if UNITY_EDITOR this.enabled = false; #endif if (m_TextureReaderApi == null) { m_TextureReaderApi = new TextureReaderApi(); m_Command = CommandType.Create; m_ImageBufferIndex = -1; } }