static int UnLoadAllAtlas(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); TexturePackerManager obj = (TexturePackerManager)ToLua.CheckObject(L, 1, typeof(TexturePackerManager)); obj.UnLoadAllAtlas(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_spritePackers(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TexturePackerManager obj = (TexturePackerManager)o; System.Collections.Generic.Dictionary <string, TexturePacker> ret = obj.spritePackers; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index spritePackers on a nil value" : e.Message)); } }
static int GetSprite(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); TexturePackerManager obj = (TexturePackerManager)ToLua.CheckObject(L, 1, typeof(TexturePackerManager)); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); UnityEngine.Sprite o = obj.GetSprite(arg0, arg1); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_spritePackers(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); TexturePackerManager obj = (TexturePackerManager)o; System.Collections.Generic.Dictionary <string, TexturePacker> arg0 = (System.Collections.Generic.Dictionary <string, TexturePacker>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary <string, TexturePacker>)); obj.spritePackers = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index spritePackers on a nil value" : e.Message)); } }
static int _CreateTexturePackerManager(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { TexturePackerManager obj = new TexturePackerManager(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: TexturePackerManager.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }