// Use this for initialization void Start() { ardController = GetComponent <ard>(); if (!isMenu) { objs = new GameObject[] { GameObject.Find("HP1"), GameObject.Find("HP2"), GameObject.Find("HP3"), GameObject.Find("HP4"), GameObject.Find("HP5") }; HPpos = new Vector3[] { objs[0].transform.localPosition, objs[1].transform.localPosition, objs[2].transform.localPosition, objs[3].transform.localPosition, objs[4].transform.localPosition }; foreach (GameObject o in objs) { o.transform.localPosition = new Vector3(-1, -1, -1); } } m = Camera.main; r = GetComponent <Rigidbody>(); c = GetComponent <CapsuleCollider>(); HP = 5; if (!isMenu) { jumptex = GameObject.Find("JumpMSG").GetComponent <TextureMan>(); crouchtex = GameObject.Find("CrouchMSG").GetComponent <TextureMan>(); } }
public static Image Add(Image.Name name, Texture.Name texture, Azul.Rect poRect) { Image image = (Image)instance.AddToFront(); Texture pTexture = TextureMan.Find(texture); image.Initialize(name, pTexture, poRect); return(image); }
public override void LoadContent() { //--------------------------------------------------------------------------------------------------------- // Setup Managers - once here //--------------------------------------------------------------------------------------------------------- TimerMan.Create(3, 1); TextureMan.Create(1, 1); TextureMan.Add(Texture.Name.Aliens, "Aliens.tga"); TextureMan.Add(Texture.Name.Birds, "Birds_N_Shield.tga"); TextureMan.Add(Texture.Name.Birds2, "Birds_N_Shield.tga"); //--------------------------------------------------------------------------------------------------------- // Sounds //--------------------------------------------------------------------------------------------------------- SoundMan.Create(); SoundMan.Add(Sound.Name.Explode, "explosion.wav"); SoundMan.Add(Sound.Name.Shoot, "shoot.wav"); SoundMan.Add(Sound.Name.Invader1, "fastinvader1.wav"); SoundMan.Add(Sound.Name.Invader2, "fastinvader2.wav"); SoundMan.Add(Sound.Name.Invader3, "fastinvader3.wav"); SoundMan.Add(Sound.Name.Invader4, "fastinvader4.wav"); SoundMan.Add(Sound.Name.InvaderKilled, "invaderkilled.wav"); SoundMan.Add(Sound.Name.UFOLow, "ufo_lowpitch.wav"); SoundMan.Add(Sound.Name.UFOHigh, "ufo_highpitch.wav"); ImageMan.Create(5, 2); ImageMan.Add(Image.Name.Default, Texture.Name.Aliens, new Azul.Rect(0, 0, 0, 0)); ImageMan.Add(Image.Name.NullObject, Texture.Name.Aliens, new Azul.Rect(0, 0, 0, 0)); GameSpriteMan.Create(25, 5); BoxSpriteMan.Create(25, 5); SpriteBatchMan.Create(5, 2); ProxySpriteMan.Create(10, 1); GameObjectMan.Create(50, 5); ColPairMan.Create(25, 5); GlyphMan.Create(5, 2); FontMan.Create(5, 2); ShipMan.Create(); PlayerMan.Create(); SceneContext.Create(); }
public Image() : base() { poRect = null; pTexture = TextureMan.Find(Texture.Name.Default); }