Пример #1
0
        public void AddTexture(
            double dx,
            double dy,
            double width,
            double height,
            Int64 textureId,
            bool freeze)
        {
            if (current_layer_ == null)
            {
                return;
            }

            var layer = new TextureLayer();

            layer.set_offset(new SKPoint((float)dx, (float)dy));
            layer.set_size(new SKSize((float)width, (float)height));
            layer.set_texture_id((ulong)textureId);
            layer.set_freeze(freeze);
            current_layer_.Add(layer);
        }