Пример #1
0
 public void LoadTextures(TextureDictionary txd)
 {
     if (TextureName.Length > 0)
     {
         if (txd.Contains(TextureName, TextureType.Diffuse))
         {
             Texture = txd[TextureName, TextureType.Diffuse];
         }
         else
         {
             Texture = Texture2D.Missing;
         }
     }
     if (MaskName.Length > 0)
     {
         if (txd.Contains(MaskName, TextureType.Mask))
         {
             Mask = txd[MaskName, TextureType.Mask];
         }
         else
         {
             Mask = null;
         }
     }
 }