public G1T(byte[] Data) { //GT1G is little endian //G1TG is big endian EndianBinaryReader br = new EndianBinaryReader(new MemoryStream(Data), Endian.LittleEndian); textureInfo.Magic = br.ReadStrings(4); //Get Magic textureInfo.Version = br.ReadStrings(4); //Get Version textureInfo.Size = br.ReadUInt32(); textureInfo.HeaderSize = br.ReadUInt32(); //Get HeaderSize textureInfo.texture_nums = br.ReadUInt32(); br.BaseStream.Seek(textureInfo.HeaderSize, SeekOrigin.Begin); texture_bmps = new Bitmap[textureInfo.texture_nums]; output_pixeldata = new List <byte[]>(); textureInfo.p_offsets = Struct.Unpack(string.Format("<{0}I", textureInfo.texture_nums), br.ReadBytes((int)textureInfo.texture_nums * 4)); br.BaseStream.Seek(textureInfo.HeaderSize + textureInfo.texture_nums * 4, SeekOrigin.Begin); for (int i = 0; i < textureInfo.texture_nums; i++) { br.BaseStream.Seek(textureInfo.p_offsets[i] + textureInfo.HeaderSize, 0); g1tTexture texture = new g1tTexture(br); textureInfo.p_offsets[i] = texture.position; if (texture.textureFormat == PixelDataFormat.FormatDXT5) { TextureConv tc = new TextureConv(); byte[] output; Bitmap bm = tc.GetDXT5Bitmap(texture.Data, texture.Width, texture.Height, out output, true); texture_bmps[i] = bm; output_pixeldata.Add(output); } } }
public unsafe Texture2D GetGumpXNA(int index, bool replaceMask080808 = false) { if (index < 0) { return(null); } if (m_TextureCache[index] == null) { int length, extra; bool patched; BinaryFileReader reader = m_FileIndex.Seek(index, out length, out extra, out patched); if (reader == null) { return(null); } int width = (extra >> 16) & 0xFFFF; int height = extra & 0xFFFF; int metrics_dataread_start = (int)reader.Position; int[] lookups = reader.ReadInts(height); ushort[] fileData = reader.ReadUShorts(length - (height * 2)); ushort[] pixels = new ushort[width * height]; fixed(ushort *line = &pixels[0]) { fixed(ushort *data = &fileData[0]) { for (int y = 0; y < height; ++y) { ushort *dataRef = data + (lookups[y] - height) * 2; ushort *cur = line + (y * width); ushort *end = cur + width; while (cur < end) { ushort color = *dataRef++; ushort *next = cur + *dataRef++; if (color == 0) { cur = next; } else { color |= 0x8000; while (cur < next) { *cur++ = color; } } } } } } Metrics.ReportDataRead(length); if (replaceMask080808) { for (int i = 0; i < pixels.Length; i++) { if (pixels[i] == 0x8421) { pixels[i] = 0xFC1F; } } } Texture2D texture = new Texture2D(m_graphicsDevice, width, height, false, SurfaceFormat.Color); texture.SetData(TextureConv.Bgra5551ToArgb32(width, height, pixels)); m_TextureCache[index] = texture; } return(m_TextureCache[index]); }