public BindToParent(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_facing = textsection.GetAttribute<Evaluation.Expression>("facing", null); m_position = textsection.GetAttribute<Evaluation.Expression>("pos", null); }
public LifeAdd(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_life = textsection.GetAttribute <Evaluation.Expression>("value", null); m_cankill = textsection.GetAttribute <Evaluation.Expression>("kill", null); m_abs = textsection.GetAttribute <Evaluation.Expression>("absolute", null); }
/// <summary> /// Combines all adjecent sections with the same link status. /// <param name="orderedSections">The sections to coalesce, in order of position within the text</param> /// </summary> private static List <TextSection> CoalesceSections(IEnumerable <TextSection> orderedSections) { var sections = new List <TextSection>(); TextSection currentSection = null; foreach (var section in orderedSections) { if (currentSection == null) { currentSection = section; } else { if (!currentSection.TryCoalesce(section)) { // Sections were not adjacent, or not the same link status, so return finish the current one and start a new current sections.Add(currentSection); currentSection = section; } } } sections.Add(currentSection); return(sections); }
public ModifyExplod(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_animationnumber = textsection.GetAttribute <Evaluation.PrefixedExpression>("anim", null); m_id = textsection.GetAttribute <Evaluation.Expression>("id", null); m_position = textsection.GetAttribute <Evaluation.Expression>("pos", null); m_postype = textsection.GetAttribute <PositionType?>("postype", null); m_facing = textsection.GetAttribute <Evaluation.Expression>("facing", null); m_verticalfacing = textsection.GetAttribute <Evaluation.Expression>("vfacing", null); m_bindtime = textsection.GetAttribute <Evaluation.Expression>("BindTime", null); Evaluation.Expression exp_vel = textsection.GetAttribute <Evaluation.Expression>("vel", null); Evaluation.Expression exp_velocity = textsection.GetAttribute <Evaluation.Expression>("velocity", null); m_velocity = exp_vel ?? exp_velocity; m_acceleration = textsection.GetAttribute <Evaluation.Expression>("accel", null); m_randomdisplacement = textsection.GetAttribute <Evaluation.Expression>("random", null); m_removetime = textsection.GetAttribute <Evaluation.Expression>("removetime", null); m_supermove = textsection.GetAttribute <Evaluation.Expression>("supermove", null); m_supermovetime = textsection.GetAttribute <Evaluation.Expression>("supermovetime", null); m_pausemovetime = textsection.GetAttribute <Evaluation.Expression>("pausemovetime", null); m_scale = textsection.GetAttribute <Evaluation.Expression>("scale", null); m_spritepriority = textsection.GetAttribute <Evaluation.Expression>("sprpriority", null); m_drawontop = textsection.GetAttribute <Evaluation.Expression>("ontop", null); m_shadow = textsection.GetAttribute <Evaluation.Expression>("shadow", null); m_ownpalette = textsection.GetAttribute <Evaluation.Expression>("ownpal", null); m_removeongethit = textsection.GetAttribute <Evaluation.Expression>("removeongethit", null); m_explodignorehitpause = textsection.GetAttribute <Evaluation.Expression>("ignorehitpause", null); m_blending = textsection.GetAttribute <Blending?>("trans", null); m_alpha = textsection.GetAttribute <Evaluation.Expression>("alpha", null); }
private static ReadOnlyDictionary <int, string> BuildMenuText(TextSection textsection) { var menutext = new Dictionary <int, string>(); menutext[(int)MainMenuOption.Arcade] = textsection.GetAttribute <string>("menu.itemname.arcade"); menutext[(int)MainMenuOption.Versus] = textsection.GetAttribute <string>("menu.itemname.versus"); menutext[(int)MainMenuOption.TeamArcade] = textsection.GetAttribute <string>("menu.itemname.teamarcade"); menutext[(int)MainMenuOption.TeamVersus] = textsection.GetAttribute <string>("menu.itemname.teamversus"); menutext[(int)MainMenuOption.TeamCoop] = textsection.GetAttribute <string>("menu.itemname.teamcoop"); menutext[(int)MainMenuOption.Survival] = textsection.GetAttribute <string>("menu.itemname.survival"); menutext[(int)MainMenuOption.SurvivalCoop] = textsection.GetAttribute <string>("menu.itemname.survivalcoop"); menutext[(int)MainMenuOption.Training] = textsection.GetAttribute <string>("menu.itemname.training"); menutext[(int)MainMenuOption.Watch] = textsection.GetAttribute <string>("menu.itemname.watch"); menutext[(int)MainMenuOption.Options] = textsection.GetAttribute <string>("menu.itemname.options"); menutext[(int)MainMenuOption.Quit] = textsection.GetAttribute <string>("menu.itemname.exit"); #warning Some menu items aren't implemented yet menutext[(int)MainMenuOption.TeamCoop] = "NOT IMPLEMENTED"; menutext[(int)MainMenuOption.Survival] = "NOT IMPLEMENTED"; menutext[(int)MainMenuOption.SurvivalCoop] = "NOT IMPLEMENTED"; menutext[(int)MainMenuOption.Training] = "NOT IMPLEMENTED"; menutext[(int)MainMenuOption.Watch] = "NOT IMPLEMENTED"; menutext[(int)MainMenuOption.Options] = "NOT IMPLEMENTED"; return(new ReadOnlyDictionary <int, string>(menutext)); }
public MakeDust(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_pos = textsection.GetAttribute <Evaluation.Expression>("pos", null); m_pos2 = textsection.GetAttribute <Evaluation.Expression>("pos2", null); m_spacing = textsection.GetAttribute <Evaluation.Expression>("spacing", null); }
public Helper(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_helpertype = textsection.GetAttribute<HelperType>("helpertype", HelperType.Normal); m_name = textsection.GetAttribute<String>("name", null); m_id = textsection.GetAttribute<Evaluation.Expression>("id", null); m_position = textsection.GetAttribute<Evaluation.Expression>("pos", null); m_postype = textsection.GetAttribute<PositionType>("postype", PositionType.P1); m_facing = textsection.GetAttribute<Evaluation.Expression>("facing", null); m_statenumber = textsection.GetAttribute<Evaluation.Expression>("stateno", null); m_keyctrl = textsection.GetAttribute<Evaluation.Expression>("keyctrl", null); m_ownpal = textsection.GetAttribute<Evaluation.Expression>("ownpal", null); m_supermovetime = textsection.GetAttribute<Evaluation.Expression>("SuperMoveTime", null); m_pausemovetime = textsection.GetAttribute<Evaluation.Expression>("PauseMoveTime", null); m_xscale = textsection.GetAttribute<Evaluation.Expression>("size.xscale", null); m_yscale = textsection.GetAttribute<Evaluation.Expression>("size.yscale", null); m_groundback = textsection.GetAttribute<Evaluation.Expression>("size.ground.back", null); m_groundfront = textsection.GetAttribute<Evaluation.Expression>("size.ground.front", null); m_airback = textsection.GetAttribute<Evaluation.Expression>("size.air.back", null); m_airfront = textsection.GetAttribute<Evaluation.Expression>("size.air.front", null); m_height = textsection.GetAttribute<Evaluation.Expression>("size.height", null); m_projectscaling = textsection.GetAttribute<Evaluation.Expression>("size.proj.doscale", null); m_headpos = textsection.GetAttribute<Evaluation.Expression>("size.head.pos", null); m_midpos = textsection.GetAttribute<Evaluation.Expression>("size.mid.pos", null); m_shadowoffset = textsection.GetAttribute<Evaluation.Expression>("size.shadowoffset", null); }
private StateController CreateController(TextSection textsection) { if (textsection == null) { throw new ArgumentNullException(nameof(textsection)); } var match = _controllertitleregex.Match(textsection.Title); if (match.Success == false) { return(null); } var typename = textsection.GetAttribute <string>("type", null); if (typename == null) { Log.Write(LogLevel.Warning, LogSystem.StateSystem, "Controller '{0}' does not have a type.", textsection); return(null); } if (_controllermap.ContainsKey(typename) == false) { Log.Write(LogLevel.Warning, LogSystem.StateSystem, "Controller '{0}' has invalid type - '{1}'.", textsection, typename); return(null); } var controller = (StateController)_controllermap[typename](this, match.Groups[1].Value, textsection); return(controller); }
void BuildPlayerProfiles() { m_players.Clear(); TextFile textfile = GetSubSystem <IO.FileSystem>().OpenTextFile("data/select.def"); TextSection textsection = textfile.GetSection("Characters"); foreach (String line in textsection.Lines) { if (String.Equals(line, "random", StringComparison.OrdinalIgnoreCase) == true) { m_players.Add(new PlayerSelect(PlayerSelectType.Random, null)); } else { String playerpath; String stagepath; if (ParseProfileLine(line, out playerpath, out stagepath) == true) { m_players.Add(new PlayerSelect(PlayerSelectType.Profile, new PlayerProfile(this, playerpath, stagepath))); } else { m_players.Add(null); } } } }
public LifeAdd(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_life = textsection.GetAttribute<Evaluation.Expression>("value", null); m_cankill = textsection.GetAttribute<Evaluation.Expression>("kill", null); m_abs = textsection.GetAttribute<Evaluation.Expression>("absolute", null); }
public SndPan(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_channel = textsection.GetAttribute <Evaluation.Expression>("channel", null); m_pan = textsection.GetAttribute <Evaluation.Expression>("pan", null); m_abspan = textsection.GetAttribute <Evaluation.Expression>("abspan", null); }
public TargetBind(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_id = textsection.GetAttribute<Evaluation.Expression>("id", null); m_pos = textsection.GetAttribute<Evaluation.Expression>("pos", null); }
/// <summary> /// Creates a new background as per of the collection, initializes from the given xnaMugen.IO.TextSection. /// </summary> /// <param name="section">The text section used to create and initialize the created background.</param> /// <returns>The created background, if it could be created; null otherwise.</returns> public void CreateBackground(TextSection section) { if (section == null) throw new ArgumentNullException("section"); BackgroundType bgtype = section.GetAttribute<BackgroundType>("type"); Base background = null; switch (bgtype) { case BackgroundType.Static: background = new Static(section, m_spritemanager.Clone()); break; case BackgroundType.Parallax: background = new Parallax(section, m_spritemanager.Clone()); break; case BackgroundType.Animated: background = new Animated(section, m_spritemanager.Clone(), m_animationmanager.Clone()); break; case BackgroundType.None: default: Log.Write(LogLevel.Error, LogSystem.BackgroundCollection, "Cannot create background with TextSection: {0}", section); return; } background.Reset(); m_backgrounds.Add(background); }
public TargetBind(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute <Evaluation.Expression>("time", null); m_id = textsection.GetAttribute <Evaluation.Expression>("id", null); m_pos = textsection.GetAttribute <Evaluation.Expression>("pos", null); }
protected NonCombatScreen(MenuSystem menusystem, TextSection textsection, String spritepath, String animationpath, String soundpath) : base(menusystem) { if (textsection == null) { throw new ArgumentNullException("textsection"); } if (spritepath == null) { throw new ArgumentNullException("spritepath"); } if (animationpath == null) { throw new ArgumentNullException("animationpath"); } if (soundpath == null) { throw new ArgumentNullException("soundpath"); } m_soundmanager = MenuSystem.GetSubSystem <Audio.SoundSystem>().CreateManager(soundpath); m_spritemanager = MenuSystem.GetSubSystem <Drawing.SpriteSystem>().CreateManager(spritepath); m_animationmanager = MenuSystem.GetSubSystem <Animations.AnimationSystem>().CreateManager(animationpath); m_backgrounds = new Backgrounds.Collection(m_spritemanager.Clone(), m_animationmanager.Clone()); m_fadeintime = textsection.GetAttribute <Int32>("fadein.time"); m_fadeouttime = textsection.GetAttribute <Int32>("fadeout.time"); SpriteManager.LoadAllSprites(); }
public string GetScript() { StringBuilder sb = new StringBuilder(); sb.AppendLine(DataHelper.GetCommandListScript(CommandList)); TextSection.DecodeText(); string strTextSection = TextSection.GetCombinedTextString(); if (!string.IsNullOrEmpty(strTextSection)) { sb.AppendLine("{SECTION:TEXT}"); sb.AppendLine(); sb.Append(strTextSection); } string strDataSection = DataSection.GetCombinedByteString(); if (!string.IsNullOrEmpty(strDataSection)) { sb.AppendLine("{SECTION:DATA}"); sb.AppendLine(); sb.Append(strDataSection); } return(sb.ToString()); }
public HitFallSet(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_fallset = textsection.GetAttribute <Evaluation.Expression>("value", null); m_velx = textsection.GetAttribute <Evaluation.Expression>("xvel", null); m_vely = textsection.GetAttribute <Evaluation.Expression>("yvel", null); }
static String GetBackgroundName(TextSection textsection) { if (textsection == null) throw new ArgumentNullException("textsection"); Match titlematch = s_titleregex.Match(textsection.Title); return (titlematch.Success == true) ? titlematch.Groups[1].Value : String.Empty; }
public void Load(TextSection section) { foreach (Tuple <string, string> tuple in section.Lines.Where(x => !x.StartsWith("*")).Select(line => line.FirstArgument())) { switch (tuple.Item1.ToLower()) { case "announce": Announce = tuple.Item2.TrimHash(); break; case "day": Day = tuple.Item2.ToInt32(); break; case "end": if (!string.IsNullOrEmpty(Announce)) { Announce = "Today is a holiday, but who the hell knows which one."; } break; case "month": Month = tuple.Item2.ToInt32(); break; case "name": Name = tuple.Item2.TrimHash(); break; } } }
public NotHitBy(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_hitattr1 = textsection.GetAttribute <Combat.HitAttribute>("value", null); m_hitattr2 = textsection.GetAttribute <Combat.HitAttribute>("value2", null); m_time = textsection.GetAttribute <Evaluation.Expression>("time", null); }
void WriteTextInfo(TextSection textInfo) { string text = string.IsNullOrEmpty(textInfo.Text) ? string.Empty : textInfo.Text + "\0"; byte[] utf16Text = Encoding.Unicode.GetBytes(text); WritePanel(textInfo); int additionalSize = textInfo.AdditionalChars * 2; // multiplied by UTF-16 code-point size writer.Write((ushort)(utf16Text.Length + additionalSize)); writer.Write((ushort)utf16Text.Length); writer.Write(textInfo.MaterialIndex); writer.Write(textInfo.FontIndex); writer.Write(textInfo.Unknown54); writer.Write(textInfo.Unknown55); writer.Write((ushort)0x00); // reserved // start text address is always 0x74 because previous fields // have a constant size always. writer.Write(0x74); writer.Write(textInfo.Unknown5C[0]); writer.Write(textInfo.Unknown5C[1]); writer.Write(textInfo.Unknown64.X); writer.Write(textInfo.Unknown64.Y); writer.Write(textInfo.Unknown6C); writer.Write(textInfo.Unknown70); writer.Write(utf16Text); }
public TargetVelAdd(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_targetid = textsection.GetAttribute<Evaluation.Expression>("id", null); m_x = textsection.GetAttribute<Evaluation.Expression>("x", null); m_y = textsection.GetAttribute<Evaluation.Expression>("y", null); }
public SndPan(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_channel = textsection.GetAttribute<Evaluation.Expression>("channel", null); m_pan = textsection.GetAttribute<Evaluation.Expression>("pan", null); m_abspan = textsection.GetAttribute<Evaluation.Expression>("abspan", null); }
public AssertSpecial(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_assert1 = textsection.GetAttribute<Assertion>("flag", Assertion.None); m_assert2 = textsection.GetAttribute<Assertion>("flag2", Assertion.None); m_assert3 = textsection.GetAttribute<Assertion>("flag3", Assertion.None); }
public BindToRoot(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute <Evaluation.Expression>("time", null); m_facing = textsection.GetAttribute <Evaluation.Expression>("facing", null); m_position = textsection.GetAttribute <Evaluation.Expression>("pos", null); }
static ReadOnlyDictionary<Int32, String> BuildMenuText(TextSection textsection) { Dictionary<Int32, String> menutext = new Dictionary<Int32, String>(); menutext[(Int32)MainMenuOption.Arcade] = textsection.GetAttribute<String>("menu.itemname.arcade"); menutext[(Int32)MainMenuOption.Versus] = textsection.GetAttribute<String>("menu.itemname.versus"); menutext[(Int32)MainMenuOption.TeamArcade] = textsection.GetAttribute<String>("menu.itemname.teamarcade"); menutext[(Int32)MainMenuOption.TeamVersus] = textsection.GetAttribute<String>("menu.itemname.teamversus"); menutext[(Int32)MainMenuOption.TeamCoop] = textsection.GetAttribute<String>("menu.itemname.teamcoop"); menutext[(Int32)MainMenuOption.Survival] = textsection.GetAttribute<String>("menu.itemname.survival"); menutext[(Int32)MainMenuOption.SurvivalCoop] = textsection.GetAttribute<String>("menu.itemname.survivalcoop"); menutext[(Int32)MainMenuOption.Training] = textsection.GetAttribute<String>("menu.itemname.training"); menutext[(Int32)MainMenuOption.Watch] = textsection.GetAttribute<String>("menu.itemname.watch"); menutext[(Int32)MainMenuOption.Options] = textsection.GetAttribute<String>("menu.itemname.options"); menutext[(Int32)MainMenuOption.Quit] = textsection.GetAttribute<String>("menu.itemname.exit"); #warning Some menu items aren't implemented yet menutext[(Int32)MainMenuOption.Arcade] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.TeamArcade] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.TeamVersus] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.TeamCoop] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.Survival] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.SurvivalCoop] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.Training] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.Watch] = "NOT IMPLEMENTED"; menutext[(Int32)MainMenuOption.Options] = "NOT IMPLEMENTED"; return new ReadOnlyDictionary<Int32, String>(menutext); }
public StateTypeSet(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_statetype = textsection.GetAttribute<StateType>("statetype", StateType.Unchanged); m_movetype = textsection.GetAttribute<MoveType>("movetype", MoveType.Unchanged); m_physics = textsection.GetAttribute<Physics>("Physics", Physics.Unchanged); }
public void TextSectionWithDifferentLengthAreNotEqual() { TextSection lhs = new TextSection(0, 15); TextSection rhs = new TextSection(0, 1); Assert.IsFalse(lhs.Equals(rhs)); }
public TargetVelAdd(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_targetid = textsection.GetAttribute <Evaluation.Expression>("id", null); m_x = textsection.GetAttribute <Evaluation.Expression>("x", null); m_y = textsection.GetAttribute <Evaluation.Expression>("y", null); }
/// <summary> /// Creates a new background as per of the collection, initializes from the given xnaMugen.IO.TextSection. /// </summary> /// <param name="section">The text section used to create and initialize the created background.</param> /// <returns>The created background, if it could be created; null otherwise.</returns> public void CreateBackground(TextSection section) { if (section == null) { throw new ArgumentNullException(nameof(section)); } var bgtype = section.GetAttribute <BackgroundType>("type"); Base background; switch (bgtype) { case BackgroundType.Static: background = new Static(section, m_spritemanager.Clone()); break; case BackgroundType.Parallax: background = new Parallax(section, m_spritemanager.Clone()); break; case BackgroundType.Animated: background = new Animated(section, m_spritemanager.Clone(), m_animationmanager.Clone()); break; default: Log.Write(LogLevel.Error, LogSystem.BackgroundCollection, "Cannot create background with TextSection: {0}", section); return; } background.Reset(); m_backgrounds.Add(background); }
public void TextSectionWithSameOffsetAndLengthAreEqual() { TextSection lhs = new TextSection(0, 1); TextSection rhs = new TextSection(0, 1); Assert.IsTrue(lhs.Equals(rhs)); }
public AssertSpecial(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_assert1 = textsection.GetAttribute("flag", Assertion.None); m_assert2 = textsection.GetAttribute("flag2", Assertion.None); m_assert3 = textsection.GetAttribute("flag3", Assertion.None); }
public StateTypeSet(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_statetype = textsection.GetAttribute("statetype", StateType.Unchanged); m_movetype = textsection.GetAttribute("movetype", MoveType.Unchanged); m_physics = textsection.GetAttribute("Physics", Physics.Unchanged); }
public SelectData(SelectScreen selectscreen, Input.ButtonMap buttonmap, TextSection textsection, String prefix, Boolean moveoverempty) { if (selectscreen == null) throw new ArgumentNullException("selectscreen"); if (buttonmap == null) throw new ArgumentNullException("buttonmap"); if (textsection == null) throw new ArgumentNullException("textsection"); if (prefix == null) throw new ArgumentNullException("prefix"); m_selectscreen = selectscreen; m_buttonmap = buttonmap; m_moveoverempty = moveoverempty; m_elements = new Elements.Collection(SelectScreen.SpriteManager, SelectScreen.AnimationManager, SelectScreen.SoundManager, SelectScreen.MenuSystem.FontMap); m_elements.Build("cursor.active", textsection, prefix + ".cursor.active"); m_elements.Build("cursor.done", textsection, prefix + ".cursor.done"); m_elements.Build("cursor.move", textsection, prefix + ".cursor.move"); m_elements.Build("random.move", textsection, prefix + ".random.move"); m_elements.Build("player.face", textsection, prefix + ".face"); m_elements.Build("player.name", textsection, prefix + ".name"); m_startcell = textsection.GetAttribute<Point>(prefix + ".cursor.startcell"); // X & Y seem to be reversed for this m_startcell = new Point(m_startcell.Y, m_startcell.X); Reset(); }
public MakeDust(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_pos = textsection.GetAttribute<Evaluation.Expression>("pos", null); m_pos2 = textsection.GetAttribute<Evaluation.Expression>("pos2", null); m_spacing = textsection.GetAttribute<Evaluation.Expression>("spacing", null); }
public ChangeState(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_statenumber = textsection.GetAttribute <Evaluation.Expression>("value", null); m_control = textsection.GetAttribute <Evaluation.Expression>("ctrl", null); m_animationnumber = textsection.GetAttribute <Evaluation.Expression>("anim", null); }
public VarAdd(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_intnumber = textsection.GetAttribute<Evaluation.Expression>("v", null); m_floatnumber = textsection.GetAttribute<Evaluation.Expression>("fv", null); m_systemintnumber = textsection.GetAttribute<Evaluation.Expression>("sysvar", null); m_systemfloatnumber = textsection.GetAttribute<Evaluation.Expression>("sysfvar", null); m_value = textsection.GetAttribute<Evaluation.Expression>("value", null); foreach (KeyValuePair<String, String> parsedline in textsection.ParsedLines) { Match match = s_lineregex.Match(parsedline.Key); if (match.Success == false) continue; Evaluation.EvaluationSystem evalsystem = StateSystem.GetSubSystem<Evaluation.EvaluationSystem>(); StringComparer sc = StringComparer.OrdinalIgnoreCase; String var_type = match.Groups[1].Value; Evaluation.Expression var_number = evalsystem.CreateExpression(match.Groups[2].Value); if (sc.Equals(var_type, "") == true) m_intnumber = var_number; if (sc.Equals(var_type, "f") == true) m_floatnumber = var_number; if (sc.Equals(var_type, "sys") == true) m_systemintnumber = var_number; if (sc.Equals(var_type, "sysf") == true) m_systemfloatnumber = var_number; m_value = evalsystem.CreateExpression(parsedline.Value); } }
public NotHitBy(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_hitattr1 = textsection.GetAttribute<Combat.HitAttribute>("value", null); m_hitattr2 = textsection.GetAttribute<Combat.HitAttribute>("value2", null); m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); }
public Explod(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_animationnumber = textsection.GetAttribute<Evaluation.PrefixedExpression>("anim", null); m_id = textsection.GetAttribute<Evaluation.Expression>("id", null); m_position = textsection.GetAttribute<Evaluation.Expression>("pos", null); m_postype = textsection.GetAttribute<PositionType>("postype", PositionType.P1); m_facing = textsection.GetAttribute<Evaluation.Expression>("facing", null); m_verticalfacing = textsection.GetAttribute<Evaluation.Expression>("vfacing", null); m_bindtime = textsection.GetAttribute<Evaluation.Expression>("BindTime", null); Evaluation.Expression exp_vel = textsection.GetAttribute<Evaluation.Expression>("vel", null); Evaluation.Expression exp_velocity = textsection.GetAttribute<Evaluation.Expression>("velocity", null); m_velocity = exp_vel ?? exp_velocity; m_acceleration = textsection.GetAttribute<Evaluation.Expression>("accel", null); m_randomdisplacement = textsection.GetAttribute<Evaluation.Expression>("random", null); m_removetime = textsection.GetAttribute<Evaluation.Expression>("removetime", null); m_supermove = textsection.GetAttribute<Evaluation.Expression>("supermove", null); m_supermovetime = textsection.GetAttribute<Evaluation.Expression>("supermovetime", null); m_pausemovetime = textsection.GetAttribute<Evaluation.Expression>("pausemovetime", null); m_scale = textsection.GetAttribute<Evaluation.Expression>("scale", null); m_spritepriority = textsection.GetAttribute<Evaluation.Expression>("sprpriority", null); m_drawontop = textsection.GetAttribute<Evaluation.Expression>("ontop", null); m_shadow = textsection.GetAttribute<Evaluation.Expression>("shadow", null); m_ownpalette = textsection.GetAttribute<Evaluation.Expression>("ownpal", null); m_removeongethit = textsection.GetAttribute<Evaluation.Expression>("removeongethit", null); m_explodignorehitpause = textsection.GetAttribute<Evaluation.Expression>("ignorehitpause", null); m_blending = textsection.GetAttribute<Blending>("trans", new Blending()); m_alpha = textsection.GetAttribute<Evaluation.Expression>("alpha", null); }
public ChangeState(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_statenumber = textsection.GetAttribute<Evaluation.Expression>("value", null); m_control = textsection.GetAttribute<Evaluation.Expression>("ctrl", null); m_animationnumber = textsection.GetAttribute<Evaluation.Expression>("anim", null); }
public Helper(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { m_helpertype = textsection.GetAttribute("helpertype", HelperType.Normal); m_name = textsection.GetAttribute <string>("name", null); m_id = textsection.GetAttribute <Evaluation.Expression>("id", null); m_position = textsection.GetAttribute <Evaluation.Expression>("pos", null); m_postype = textsection.GetAttribute("postype", PositionType.P1); m_facing = textsection.GetAttribute <Evaluation.Expression>("facing", null); m_statenumber = textsection.GetAttribute <Evaluation.Expression>("stateno", null); m_keyctrl = textsection.GetAttribute <Evaluation.Expression>("keyctrl", null); m_ownpal = textsection.GetAttribute <Evaluation.Expression>("ownpal", null); m_supermovetime = textsection.GetAttribute <Evaluation.Expression>("SuperMoveTime", null); m_pausemovetime = textsection.GetAttribute <Evaluation.Expression>("PauseMoveTime", null); m_xscale = textsection.GetAttribute <Evaluation.Expression>("size.xscale", null); m_yscale = textsection.GetAttribute <Evaluation.Expression>("size.yscale", null); m_groundback = textsection.GetAttribute <Evaluation.Expression>("size.ground.back", null); m_groundfront = textsection.GetAttribute <Evaluation.Expression>("size.ground.front", null); m_airback = textsection.GetAttribute <Evaluation.Expression>("size.air.back", null); m_airfront = textsection.GetAttribute <Evaluation.Expression>("size.air.front", null); m_height = textsection.GetAttribute <Evaluation.Expression>("size.height", null); m_projectscaling = textsection.GetAttribute <Evaluation.Expression>("size.proj.doscale", null); m_headpos = textsection.GetAttribute <Evaluation.Expression>("size.head.pos", null); m_midpos = textsection.GetAttribute <Evaluation.Expression>("size.mid.pos", null); m_shadowoffset = textsection.GetAttribute <Evaluation.Expression>("size.shadowoffset", null); }
public HitFallSet(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_fallset = textsection.GetAttribute<Evaluation.Expression>("value", null); m_velx = textsection.GetAttribute<Evaluation.Expression>("xvel", null); m_vely = textsection.GetAttribute<Evaluation.Expression>("yvel", null); }
public MenuSystem(SubSystems subsystems) : base(subsystems) { TextFile textfile = GetSubSystem <IO.FileSystem>().OpenTextFile(@"data/system.def"); TextSection info = textfile.GetSection("info"); TextSection files = textfile.GetSection("files"); m_motifname = info.GetAttribute <String>("name", String.Empty); m_motifauthor = info.GetAttribute <String>("author", String.Empty); Dictionary <Int32, Font> fontmap = new Dictionary <Int32, Font>(); Drawing.SpriteSystem spritesystem = GetSubSystem <Drawing.SpriteSystem>(); String fontpath1 = files.GetAttribute <String>("font1", null); if (fontpath1 != null) { fontmap[1] = spritesystem.LoadFont(fontpath1); } String fontpath2 = files.GetAttribute <String>("font2", null); if (fontpath2 != null) { fontmap[2] = spritesystem.LoadFont(fontpath2); } String fontpath3 = files.GetAttribute <String>("font3", null); if (fontpath3 != null) { fontmap[3] = spritesystem.LoadFont(fontpath3); } m_fontmap = new Drawing.FontMap(fontmap); String soundpath = @"data/" + files.GetAttribute <String>("snd"); String spritepath = @"data/" + files.GetAttribute <String>("spr"); String animpath = textfile.Filepath; m_titlescreen = new TitleScreen(this, textfile.GetSection("Title Info"), spritepath, animpath, soundpath); m_titlescreen.LoadBackgrounds("Title", textfile); m_versusscreen = new VersusScreen(this, textfile.GetSection("VS Screen"), spritepath, animpath, soundpath); m_versusscreen.LoadBackgrounds("Versus", textfile); m_selectscreen = new SelectScreen(this, textfile.GetSection("Select Info"), spritepath, animpath, soundpath); m_selectscreen.LoadBackgrounds("Select", textfile); m_combatscreen = new CombatScreen(this); m_replayscreen = new RecordedCombatScreen(this); m_currentscreen = null; m_newscreen = null; m_fade = 0; m_fadespeed = 0; m_eventqueue = new Queue <Events.Base>(); }
public AssemblyWriter(AssemblyDefinition assemblyDef, Stream output, CompilationOptions options) : base(output) { _options = options; _text = GetTextSection(assemblyDef); _rsrc = GetRsrcSection(); _reloc = GetRelocSection(); }
public Pause(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_cmdbuffertime = textsection.GetAttribute<Evaluation.Expression>("endcmdbuftime", null); m_movetime = textsection.GetAttribute<Evaluation.Expression>("movetime", null); m_pausebackground = textsection.GetAttribute<Evaluation.Expression>("pausebg", null); }
public BindToTarget(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_targetid = textsection.GetAttribute<Evaluation.Expression>("id", null); ParsePositionString(textsection.GetAttribute<String>("pos", null), out m_position, out m_bindpos); }
public GameMakeAnim(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_anim = textsection.GetAttribute<Evaluation.Expression>("value", null); m_drawunder = textsection.GetAttribute<Evaluation.Expression>("under", null); m_position = textsection.GetAttribute<Evaluation.Expression>("pos", null); m_random = textsection.GetAttribute<Evaluation.Expression>("random", null); }
public SelectScreen(MenuSystem screensystem, TextSection textsection, string spritepath, string animationpath, string soundpath) : base(screensystem, textsection, spritepath, animationpath, soundpath) { m_textsection = textsection; var elements = new Collection(SpriteManager, AnimationManager, SoundManager, MenuSystem.FontMap); Grid = new SelectGrid(textsection, elements, PlayerProfiles); }
public VersusScreen(MenuSystem screensystem, TextSection textsection, String spritepath, String animationpath, String soundpath) : base(screensystem, textsection, spritepath, animationpath, soundpath) { m_visibletime = textsection.GetAttribute<Int32>("time"); m_p1 = new VersusData("p1.", textsection); m_p2 = new VersusData("p2.", textsection); m_timer = new CountdownTimer(TimeSpan.FromSeconds(m_visibletime / 60.0f), this.ShowTimeComplete); }
public VarRangeSet(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_intnumber = textsection.GetAttribute<Evaluation.Expression>("value", null); m_floatnumber = textsection.GetAttribute<Evaluation.Expression>("fvalue", null); m_startrrange = textsection.GetAttribute<Evaluation.Expression>("first", null); m_endrange = textsection.GetAttribute<Evaluation.Expression>("last", null); }
public VarRangeSet(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_intnumber = textsection.GetAttribute <Evaluation.Expression>("value", null); m_floatnumber = textsection.GetAttribute <Evaluation.Expression>("fvalue", null); m_startrrange = textsection.GetAttribute <Evaluation.Expression>("first", null); m_endrange = textsection.GetAttribute <Evaluation.Expression>("last", null); }
public AfterImageTime(StateSystem statesystem, string label, TextSection textsection) : base(statesystem, label, textsection) { var expTime = textsection.GetAttribute <Evaluation.Expression>("time", null); var expValue = textsection.GetAttribute <Evaluation.Expression>("value", null); m_time = expTime ?? expValue; }
public BindToTarget(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute <Evaluation.Expression>("time", null); m_targetid = textsection.GetAttribute <Evaluation.Expression>("id", null); ParsePositionString(textsection.GetAttribute <String>("pos", null), out m_position, out m_bindpos); }
/// <summary> /// Determines whether a background can be created from the given xnaMugen.IO.TextSection. /// </summary> /// <param name="section">A xnaMugen.IO.TextSection.</param> /// <returns>true if a background can be created; false otherwise.</returns> public Boolean CanCreateBackground(TextSection section) { if (section == null) throw new ArgumentNullException("section"); BackgroundType bgtype = section.GetAttribute<BackgroundType>("type"); return bgtype != BackgroundType.None; }
public EnvShake(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute<Evaluation.Expression>("Time", null); m_freq = textsection.GetAttribute<Evaluation.Expression>("freq", null); m_amplitude = textsection.GetAttribute<Evaluation.Expression>("ampl", null); m_phaseoffset = textsection.GetAttribute<Evaluation.Expression>("phase", null); }
public AfterImageTime(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { Evaluation.Expression exp_time = textsection.GetAttribute<Evaluation.Expression>("time", null); Evaluation.Expression exp_value = textsection.GetAttribute<Evaluation.Expression>("value", null); m_time = exp_time ?? exp_value; }
public ForceFeedback(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_rumbletype = textsection.GetAttribute<ForceFeedbackType>("waveform", ForceFeedbackType.Sine); m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_freq = textsection.GetAttribute<Evaluation.Expression>("freq", null); m_ampl = textsection.GetAttribute<Evaluation.Expression>("ampl", null); m_self = textsection.GetAttribute<Evaluation.Expression>("self", null); }
public Parallax(TextSection textsection, Drawing.SpriteManager spritemanager) : base(textsection) { if (spritemanager == null) throw new ArgumentNullException("spritemanager"); m_spritemanager = spritemanager; m_spriteid = textsection.GetAttribute<SpriteId>("spriteno", SpriteId.Invalid); m_sprite = SpriteManager.GetSprite(SpriteId); }
public HitOverride(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_hitattr = textsection.GetAttribute<Combat.HitAttribute>("attr", null); m_slot = textsection.GetAttribute<Evaluation.Expression>("slot", null); m_statenumber = textsection.GetAttribute<Evaluation.Expression>("stateno", null); m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_forceair = textsection.GetAttribute<Evaluation.Expression>("forceair", null); }
public PalFx(StateSystem statesystem, String label, TextSection textsection) : base(statesystem, label, textsection) { m_time = textsection.GetAttribute<Evaluation.Expression>("time", null); m_paladd = textsection.GetAttribute<Evaluation.Expression>("add", null); m_palmul = textsection.GetAttribute<Evaluation.Expression>("mul", null); m_sineadd = textsection.GetAttribute<Evaluation.Expression>("sinadd", null); m_palinvert = textsection.GetAttribute<Evaluation.Expression>("invertall", null); m_palcolor = textsection.GetAttribute<Evaluation.Expression>("color", null); }