public void GiveGift() { isGet = true; goldParticle.Play(); cloudParticle.Play(); SoundCenter.sounds.PlayCoin(); gift.SetActive(false); CommonVariables.GoldGift = Random.Range(minReward, maxReward); CommonVariables.Gold += CommonVariables.GoldGift; disText.SetGoldText(); goldText.SetGoldText(); timeGive = DateTime.Now; }