public Scene1(IScene prevScene) : base(prevScene) { sceneTitle = new TextOverlay(TITLE); backMessage = new TextOverlay(BACK_MSG, 0, BACK_MSG_Y); sceneSwitchMessage = new TextOverlay(SWITCH_MSG, 0, SWITCH_MSG_Y); ball = new Ball(); }
public async Task <string> ProcessRecipe() { string jsonObject = await Request.Content.ReadAsStringAsync(); //byte[] image = await Request.Content.ReadAsByteArrayAsync(); //if (image == null) // image = File.ReadAllBytes(@"C:\test\new\IMG_0030.jpg"); //OCR.Space.OCRSpaceMain ocrSpace = new OCR.Space.OCRSpaceMain(); //string jsonObject = ocrSpace.ProcessPicture(image, "TestImageName.jpg"); JavaScriptSerializer serializer = new JavaScriptSerializer(); Recipe recipe = serializer.Deserialize <Recipe>(jsonObject); if (recipe.OCRExitCode != 1) { return(null); } TextOverlay overlay = recipe.ParsedResults[0].TextOverlay; overlay.ComputeExtraFields(); string htmlOutput = RecipeHTMLConverter.ConvertRecipeToHTML(recipe); string jsonOutput = ProcessRecipe(Encoding.ASCII.GetBytes(htmlOutput)); return(jsonOutput); }
public frmFavorites() { InitializeComponent(); // Create text overlays with colors to match our theme. TextOverlay queueOverlay = lvFavorites.EmptyListMsgOverlay as TextOverlay; queueOverlay.BorderWidth = 0f; queueOverlay.Font = new Font(Font.FontFamily, 12); queueOverlay.TextColor = Color.DimGray; queueOverlay.BackColor = Color.FromArgb(255, 255, 255); queueOverlay.BorderColor = Color.FromArgb(40, 146, 255); // Create our HotTracking decoration. RowBorderDecoration rbd = new RowBorderDecoration(); rbd.BorderPen = new Pen(Color.FromArgb(64, Color.White), 0); rbd.FillBrush = new SolidBrush(Color.FromArgb(64, SystemColors.Highlight)); rbd.BoundsPadding = new Size(0, 0); rbd.CornerRounding = 0.0f; lvFavorites.HotItemStyle = new HotItemStyle(); lvFavorites.HotItemStyle.Decoration = rbd; // Setup aspect getters programatically in case we decide to encrypt our executable. colName.AspectGetter += delegate(object x) { return(((FavoriteObject)x).Name); }; }
public override object ConvertTo(ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value, Type destinationType) { if (destinationType == typeof(string)) { ImageOverlay imageOverlay = value as ImageOverlay; if (imageOverlay != null) { if (imageOverlay.Image == null) { return("(none)"); } else { return("(set)"); } } TextOverlay textOverlay = value as TextOverlay; if (textOverlay != null) { if (String.IsNullOrEmpty(textOverlay.Text)) { return("(none)"); } else { return("(set)"); } } } return(base.ConvertTo(context, culture, value, destinationType)); }
/// <summary> /// 绑定数据 /// </summary> /// <param name="view">表格对象</param> /// <param name="data">数据</param> public static void BindData(ObjectListView view, dynamic data) { int count = 0; if (data != null) { count = data.Count; } view.SetObjects(data); if (OverlayDic.ContainsKey(view.Name)) { view.RemoveOverlay(OverlayDic[view.Name]); } TextOverlay nagOverlay = new TextOverlay(); nagOverlay.Alignment = ContentAlignment.BottomRight; nagOverlay.Text = "共{0}条".FS(count); nagOverlay.BackColor = Color.White; nagOverlay.BorderWidth = 2.0f; nagOverlay.BorderColor = Color.Green; nagOverlay.TextColor = Color.Red; nagOverlay.Font = new Font("微软雅黑", 18); view.OverlayTransparency = 255; view.AddOverlay(nagOverlay); OverlayDic.AddOrUpdate(view.Name, nagOverlay); }
public void ProcessUploadedFile(HttpPostedFile file) { fileName = String.Format(@"C:\test\{0}_{1}", file.FileName, DateTime.Now.ToString("MM-dd-hh-mm-ss")); byte[] fileData = null; using (var binaryReader = new BinaryReader(file.InputStream)) { fileData = binaryReader.ReadBytes(file.ContentLength); } string jsonObject = ocrSpace.ProcessPicture(fileData, file.FileName); JavaScriptSerializer serializer = new JavaScriptSerializer(); Recipe recipe = serializer.Deserialize <Recipe>(jsonObject); if (recipe.OCRExitCode != 1) { return; } TextOverlay overlay = recipe.ParsedResults[0].TextOverlay; overlay.ComputeExtraFields(); //string[] lines = recipe.ParsedResults[0].ParsedText.Split(new string[] { "\r\n" }, StringSplitOptions.None); string htmlOutput = RecipeHTMLConverter.ConvertRecipeToHTML(recipe); File.WriteAllText(fileName + ".html", htmlOutput, swedishEncoding); GenerateAreasPicture(recipe.ParsedResults[0].TextOverlay); }
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if (destinationType == typeof(string)) { ImageOverlay overlay = value as ImageOverlay; if (overlay != null) { if (overlay.Image == null) { return("(none)"); } return("(set)"); } TextOverlay overlay2 = value as TextOverlay; if (overlay2 != null) { if (string.IsNullOrEmpty(overlay2.Text)) { return("(none)"); } return("(set)"); } } return(base.ConvertTo(context, culture, value, destinationType)); }
//Crea mensaje cuando el objectlistview esta vacio private void InitializeEmptyListMsgOverlay() { TextOverlay textOverlay = this.listadoEnlaces.EmptyListMsgOverlay as TextOverlay; textOverlay.TextColor = Color.FromArgb(231, 120, 0); textOverlay.BackColor = Color.FromArgb(32, 32, 32); textOverlay.BorderWidth = 0.0f; textOverlay.Font = new Font("Segoe UI Semilight", 22); }
protected virtual void InitializeEmptyListMsgOverlay() { TextOverlay textOverlay = this.objectListView1.EmptyListMsgOverlay as TextOverlay; textOverlay.TextColor = Color.FromArgb(231, 120, 0); textOverlay.BackColor = Color.FromArgb(32, 32, 32); textOverlay.BorderWidth = 0.0f; textOverlay.Font = new Font("Segoe UI Semilight", 22); }
public Sniffer(string target, string mac, string gatewaymac, string gatewayip, Loading loading) { InitializeComponent(); var materialSkinManager = MaterialSkinManager.Instance; materialSkinManager.AddFormToManage(this); gatewayIP = gatewayip; gatewayMAC = gatewaymac; GatewayMAC = PhysicalAddress.Parse(gatewaymac.Replace(":", "")); TargetMAC = PhysicalAddress.Parse(mac.Replace(":", "")); TargetIP = IPAddress.Parse(target); olvColumn7.AspectGetter = delegate(object rowObject) { try { AcceptedPacket packet = rowObject as AcceptedPacket; if ((packet != null && (string.IsNullOrEmpty(packet.Host) && packet.Source.ToString() == Target) || packet.Host == "Not found"))//null reference on sniffer close { return("Resolve"); } return(null); } catch (Exception) { } return(null); }; textOverlay = this.materialListView1.EmptyListMsgOverlay as TextOverlay; menu = new ContextMenu(new MenuItem[] { new MenuItem("Show Packet", ShowPacket), }); Target = target; targetmac = mac; olvColumn1.ImageGetter = delegate(object rowObject) { var Packet = rowObject as AcceptedPacket; try { if (Packet.Source.ToString() == Target) { return("request"); } else { return("response"); } } catch (Exception) { return(""); } }; }
public Main() { InitializeComponent(); _controller = new Controller(this); var materialSkinManager = MaterialSkinManager.Instance; materialSkinManager.AddFormToManage(this); notifyIcon1.ContextMenu = new ContextMenu(new MenuItem[] { new MenuItem("Show", (sender, args) => { Show(); WindowState = FormWindowState.Normal; notifyIcon1.Visible = false; }), new MenuItem("Exit", (sender, args) => { Application.Exit(); }), }); this.olvColumn1.ImageGetter = delegate(object rowObject) //Set the images from the image list (with setting small image list in properties) { Device s = (Device)rowObject; if (s.IsGateway) { return("router"); //Image name in the image list } else { return("pc"); //Image name in the image list } }; this.olvColumn1.GroupKeyGetter = delegate(object rowObject) //Give every model object a key so items with the same key are grouped together { var Device = rowObject as Device; if (Device.IsGateway) { return("Gateway"); } else if (Device.IsLocalDevice) { return("Own Device"); } else { return("Devices"); } }; this.olvColumn1.GroupKeyToTitleConverter = delegate(object key) { return(key.ToString()); }; //Convert the key to a title for the groups fastObjectListView1.ShowGroups = true; textOverlay = this.fastObjectListView1.EmptyListMsgOverlay as TextOverlay; textOverlay.Font = new Font("Roboto", 25); ValuesTimer = new Timer(); ValuesTimer.Interval = 1000; ValuesTimer.Tick += ValuesTimerOnTick; AliveTimer = new Timer(); AliveTimer.Interval = 5000; AliveTimer.Tick += AliveTimerOnTick; }
public void Run(RemoteInterface remoteInterface) { // Draw 2D text overlay on screen. // The X and Y values are coordinates on the screen space, mapped to a 1000x1000 area. TextOverlay hello = new TextOverlay("Hello World", 10, 5, 5).Show(); TextOverlay colors = new TextOverlay("This text is red and transparent".Red(), 10, 5, 30, 180).Show(); // Use RemoteInterface.Log() to display text in the mod loader console. remoteInterface.Log("Hello World"); }
public Overlay(IScreenInformation screenInformation, IProgressDisplayGuiMode progressDisplay) : base(screenInformation) { _textOverlay = new TextOverlay(); _resizeOverlay = new TargetAreaResizeOverlay(screenInformation); _progressDisplay = progressDisplay; _progressDisplay.OnWantsToRender += (sender, args) => { ShowOverlay(); }; }
TextOverlay GenerateOverlay() { TextOverlay ov = new TextOverlay(); ov.Alignment = ContentAlignment.MiddleCenter; ov.TextColor = Color.White; ov.BackColor = Color.GreenYellow; ov.BorderColor = Color.Black; ov.BorderWidth = 4.0f; ov.Font = new Font("Segoe UI", 36); ov.Text = "Loading..."; return(ov); }
// This example will move the text object to the right // and hide it once it's no longer visible on screen. private void MoveTextOffscreen(TextOverlay overlay) { overlay.X += 3; Interface.Log($"Text overlay visible at X:{overlay.X}"); if (overlay.X > 1000) { // Note: While the text overlay is hidden, both UpdateText and UpdateProperties // are _not_ evaluated - notice the "Text overlay visible" messages // are no longer sent after calling Hide(). overlay.Hide(); Interface.Log($"Text overlay hidden"); } }
private void SetupObjectListView() { this.Title.Renderer = CreateDescribedTaskRenderer(); this.Title.AspectName = "Title"; this.ObjectListView.CellPadding = new Rectangle(4, 1, 4, 0); TextOverlay textOverlay = this.ObjectListView.EmptyListMsgOverlay as TextOverlay; textOverlay.BackColor = Color.White; textOverlay.BorderWidth = 0f; }
private void btTextLogoAdd_Click(object sender, EventArgs e) { var dlg = new TextLogoSettingsDialog(); var name = $"textlogo{lbTextLogos.Items.Count + 1}"; var effect = new TextOverlay(name, "TEST", 20, 20); this._player.Video_Overlays_Add(effect); lbTextLogos.Items.Add(effect.Name); dlg.Fill(effect); dlg.ShowDialog(this); dlg.Dispose(); }
public void CreateWord(string word) { GameObject instance = Instantiate(wordPrefab.gameObject, transform) as GameObject; TextOverlay overlay = instance.GetComponent <TextOverlay>(); if (wordOverlays.Count >= maxWords) { TextOverlay wordToRemove = wordOverlays.Dequeue(); Destroy(wordToRemove.gameObject); } wordOverlays.Enqueue(overlay); overlay.InitializeText(word.ToUpper(), wordFontSize); CreateDefinition(GameManager.words.GetDefinition(word)); }
private void OnClientListError(String err) { clientCommandSupported = false; TextOverlay to = new TextOverlay(); to.Text = String.Format("{0}\n{1}", locale.GetString("RBF_ClientFetchFail"), err); to.TextColor = Color.DarkRed; to.Alignment = ContentAlignment.MiddleCenter; olvClients.OverlayText = to; olvClients.ContextMenu = null; olvClients.ShowOverlays(); }
private Recipe GetRecipeFromNuanceXML(string xmlPath) { XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(xmlPath); Recipe recipe = SetupRecipe(); TextOverlay textOverlay = recipe.ParsedResults[0].TextOverlay; XmlNode pageInfoNode = xmlDoc.SelectSingleNode("/document/page[1]/description/theoreticalPage"); textOverlay.Width = Int32.Parse(pageInfoNode.Attributes["width"].Value); textOverlay.Height = Int32.Parse(pageInfoNode.Attributes["height"].Value); XmlNodeList nodeList = xmlDoc.SelectNodes("/document/page[1]/body//para/ln"); foreach (XmlNode lnNode in nodeList) { TextLine line = new TextLine(); line.Words = new List <TextWord>(); line.MinTop = Int32.Parse(lnNode.Attributes["t"].Value); line.MaxHeight = Int32.Parse(lnNode.Attributes["b"].Value) - line.MinTop; foreach (XmlNode nodeInsideLn in lnNode.ChildNodes) { if (nodeInsideLn.Name == "wd") { line.Words.Add(CreateWordFromWordNode(nodeInsideLn)); } else if (nodeInsideLn.Name == "run") { foreach (XmlNode nodeInsideRun in nodeInsideLn.ChildNodes) { if (nodeInsideLn.Name == "wd") { TextWord word = CreateWordFromWordNode(nodeInsideRun); // May be checking actual bold attribute is better than cheching // deviance from the normal text, depends on the recipe // use the code below in case you just want to find Bold text // word.Bold = Boolean.Parse(nodeInsideLn.Attributes["bold"].Value); word.Bold = true; line.Words.Add(word); } } } } textOverlay.Lines.Add(line); } return(recipe); }
public void GenerateAreasPicture(TextOverlay overlay) { Bitmap flag = new Bitmap(overlay.Width, overlay.Height); Graphics flagGraphics = Graphics.FromImage(flag); foreach (TextLine line in overlay.Lines) { flagGraphics.FillRectangle(Brushes.Black, line.Bounds.Left, line.Bounds.Top, line.Bounds.Width, line.Bounds.Height); flagGraphics.DrawString("Line " + overlay.Lines.IndexOf(line), new Font(FontFamily.GenericSerif, 16), Brushes.OrangeRed, new PointF(line.Bounds.Left, line.Bounds.Top)); } flag.Save(fileName + ".png"); }
public Sniffer(Device device) { InitializeComponent(); var materialSkinManager = MaterialSkinManager.Instance; materialSkinManager.AddFormToManage(this); this.Device = device; #region List Configuration //Set empty list overlay ListOverlay = this.materialListView1.EmptyListMsgOverlay as TextOverlay; //A context menu to be added to list items on every right click and removed on empty clicks PacketMenu = new ContextMenu(new MenuItem[] { new MenuItem("Show Packet", ShowPacket), }); //This delegate decides if the list item has a resolve button olvColumn7.AspectGetter = delegate(object rowObject) { try { AcceptedPacket packet = rowObject as AcceptedPacket; if (packet == null) { return(null); } if (string.IsNullOrEmpty(packet.Host) && packet.Source.Equals(device.IP) || packet.Host == "Not found") { return("Resolve"); } } catch { } return(null); }; //Select row icon based on the packet type (Request or Response) olvColumn1.ImageGetter = delegate(object rowObject) { AcceptedPacket Packet = rowObject as AcceptedPacket; if (Packet == null) { return(default);
public void ConfigureList() { // cretate datatable for column DataTable newDt = new DataTable(); newDt.Columns.Add(ResStrings.BoxModeConfig_UpdateDataList_Box, typeof(string)); for (int i = 0; i < _columnInfo.Count; i++) { newDt.Columns.Add(_columnInfo[i].ToString(), typeof(string)); } dataListView.DataSource = null; dataListView.DataSource = newDt; dataListView.Columns[0].Name = ResStrings.BoxModeConfig_UpdateDataList_Box; dataListView.Columns[0].Text = ResStrings.BoxModeConfig_UpdateDataList_Box; for (int i = 0; i < _columnInfo.Count; i++) { dataListView.Columns[i + 1].Name = _columnInfo[i].ToString(); dataListView.Columns[i + 1].Text = _columnInfo[i].ToString(); } //empty List dataListView.EmptyListMsg = ""; TextOverlay textOverlay = dataListView.EmptyListMsgOverlay as TextOverlay; textOverlay.TextColor = Color.Firebrick; textOverlay.BackColor = Color.AntiqueWhite; textOverlay.BorderColor = Color.DarkRed; textOverlay.BorderWidth = 4.0f; textOverlay.Font = new Font("Chiller", 36); textOverlay.Rotation = -5; for (int i = 0; i < dataListView.Columns.Count; i++) { OLVColumn ol = dataListView.GetColumn(i); //ol.FillsFreeSpace = true; ol.HeaderFont = new Font("Arial", 12F, FontStyle.Bold, GraphicsUnit.Point, 0); ol.HeaderForeColor = Color.AliceBlue; ol.IsTileViewColumn = true; ol.UseInitialLetterForGroup = false; ol.MinimumWidth = 20 + ol.Text.Length * 10; } }
IEnumerator AddTextEffect(string text, Vector2 position, Color color, float fadeT, int fontSize) { // Create the text effect TextOverlay t = new TextOverlay(0, 0); t.gui = Instantiate(effectTextPrefab, Vector3.zero, Quaternion.identity) as Text; t.gui.transform.SetParent(transform, false); t.text = text; t.color = color; t.gui.transform.eulerAngles = new Vector3(0, 0, Random.Range(-maxRotation, maxRotation)); t.gui.fontSize = fontSize; //Solid time float start = Time.time; while (Time.time < start + solidTime) { t.position = viewCamera.WorldToScreenPoint(position); yield return(0); // if (GameManager.instance.roundState == GameManager.RoundState.END_SCREEN) { break; } } //Fade time float alpha = 1.0f, lastTime = Time.time; while (alpha >= 0) { alpha = 1.0f - ((Time.time - lastTime) / fadeT); t.alpha = alpha; t.position = viewCamera.WorldToScreenPoint(position); yield return(0); // if (GameManager.instance.roundState == GameManager.RoundState.END_SCREEN) { break; } } Destroy(t.gui.gameObject); }
public void CreateDefinition(string def) { GameObject instance = Instantiate(wordPrefab.gameObject, transform) as GameObject; TextOverlay overlay = instance.GetComponent <TextOverlay>(); overlay.GetComponent <RectTransform>().sizeDelta = new Vector2( overlay.GetComponent <RectTransform>().sizeDelta.x, overlay.GetComponent <RectTransform>().sizeDelta.y *(definitionFontSize / wordFontSize) ); if (defOverlays.Count >= maxWords) { TextOverlay defToRemove = defOverlays.Dequeue(); Destroy(defToRemove.gameObject); } defOverlays.Enqueue(overlay); overlay.InitializeText(def, definitionFontSize); }
private void materialCheckBox8_CheckedChanged(object sender, EventArgs e) { this.fastObjectListView1.RemoveOverlay(this.nagOverlay); if (materialCheckBox8.Checked) { this.nagOverlay = new TextOverlay(); this.nagOverlay.Alignment = ContentAlignment.MiddleCenter; this.nagOverlay.Text = " 俺がザクだ. "; this.nagOverlay.TextColor = Color.Red; this.nagOverlay.BorderWidth = 4.0f; this.nagOverlay.BorderColor = Color.Red; this.nagOverlay.Rotation = -30; this.nagOverlay.Font = new Font("Stencil", 36); this.fastObjectListView1.OverlayTransparency = 192; this.fastObjectListView1.AddOverlay(this.nagOverlay); } }
private Font GetOverlayFont(TextOverlay textOverlay) { string fontKey = $"{textOverlay.Font.Name}{textOverlay.Font.Size}{textOverlay.Font.Style}{textOverlay.AntiAliased}"; if (!_fontCache.TryGetValue(fontKey, out Font overlayFont)) { overlayFont = ToDispose(new Font(_device, new FontDescription() { FaceName = textOverlay.Font.Name, Italic = (textOverlay.Font.Style & System.Drawing.FontStyle.Italic) == System.Drawing.FontStyle.Italic, Quality = (textOverlay.AntiAliased ? FontQuality.Antialiased : FontQuality.Default), Weight = ((textOverlay.Font.Style & System.Drawing.FontStyle.Bold) == System.Drawing.FontStyle.Bold) ? FontWeight.Bold : FontWeight.Normal, Height = (int)textOverlay.Font.SizeInPoints })); _fontCache[fontKey] = overlayFont; } return overlayFont; }
public static string ConvertRecipeToHTML(Recipe recipe) { TextOverlay overlay = recipe.ParsedResults[0].TextOverlay; overlay.ComputeExtraFields(); overlay.Normalize(); StringBuilder output = new StringBuilder(String.Empty); output.AppendLine("<html>"); output.AppendLine(String.Format("<body data-ml=\"{0} {1} {2} {3} block\">", 0, 0, overlay.Width, overlay.Height)); foreach (TextLine line in overlay.Lines) { output.AppendLine(String.Format("<p data-ml=\"{0} {1} {2} {3} {4}block\">{5}</p>", line.Bounds.Left, line.Bounds.Top, line.Bounds.Width, line.Bounds.Height, line.Bold? "bold ": String.Empty, line.Text)); } output.AppendLine("</body>"); output.AppendLine("</html>"); return(output.ToString()); }
public void Run(RemoteInterface remoteInterface) { Interface = remoteInterface; // Regular, static text. // The X and Y values are coordinates on the screen space, mapped to a 1000x1000 area. TextOverlay plain = new TextOverlay("Regular text", 10, 5, 5).Show(); // Dynamically updating text. // The delegate TextOverlay.UpdateText is evaluated on every frame (if assigned). // It can be assigned instead of text in the constructor, or later at any point. int frames = 0; TextOverlay counter = new TextOverlay((previousText) => { string newText = $"Frame counter={frames}"; frames++; return(newText); }, 10, 5, 35).Show(); // Previous text is passed to the UpdateText method as a parameter. // This example appends 1 dot to the text every 10 frames, up to a total of 20. // It also uses the frame counter from the previous example. int dots = 0; TextOverlay append = new TextOverlay("Some dots", 10, 5, 65).Show(); append.UpdateText = (text) => { if (frames % 10 == 0 && dots < 20) { text += '.'; dots++; } return(text); }; // The delegate TextOverlay.UpdateProperties can be used for advanced text manipulation. // It is evaluated on every frame, after UpdateText. // The TextOverlay object itself is passed as a parameter. // This lets you reuse functions and delegates for multiple text objects. plain.UpdateProperties = MoveTextOffscreen; }
static GridHelper() { var emptyListMsgOverlay = new TextOverlay { Alignment = ContentAlignment.TopLeft, ReferenceCorner = ContentAlignment.TopLeft, AdornmentCorner = ContentAlignment.TopLeft, BorderWidth = 0, BorderColor = Color.Transparent, TextColor = Color.FromArgb(244, 133, 24), BackColor = Color.Transparent, Text = @"No data was found", CornerRounding = 0, Transparency = 0, Font = new Font("Segoe UI", 10f), InsetX = 0, InsetY = 0 }; EMPTY_LIST_MSG_OVERLAY = emptyListMsgOverlay; }
/** * 添加点、线、多边形、圆、文字 */ public void AddCustomElementsDemo() { GraphicsOverlay graphicsOverlay = new GraphicsOverlay(mMapView); mMapView.Overlays.Add(graphicsOverlay); //添加点 graphicsOverlay.SetData(DrawPoint()); //添加折线 graphicsOverlay.SetData(DrawLine()); //添加弧线 graphicsOverlay.SetData(DrawArc()); //添加多边形 graphicsOverlay.SetData(DrawPolygon()); //添加圆 graphicsOverlay.SetData(DrawCircle()); //绘制文字 TextOverlay textOverlay = new TextOverlay(mMapView); mMapView.Overlays.Add(textOverlay); textOverlay.AddText(DrawText()); //执行地图刷新使生效 mMapView.Refresh(); }