Пример #1
0
        internal bool OnPlayerClickTextDraw(int playerid, int clickedid)
        {
            var clicked = clickedid == TextDraw.InvalidId ? null : TextDraw.Find(clickedid);

            if (clickedid != TextDraw.InvalidId && clicked == null)
            {
                return(true);
            }

            var player = BasePlayer.FindOrCreate(playerid);

            OnPlayerClickTextDraw(player, new ClickTextDrawEventArgs(player, clicked));

            return(true);
        }
Пример #2
0
        internal bool OnPlayerClickTextDraw(int playerid, int clickedid)
        {
            if (clickedid == TextDraw.InvalidId)
            {
                var player = BasePlayer.FindOrCreate(playerid);
                OnPlayerCancelClickTextDraw(player, new PlayerEventArgs(player));
            }
            else
            {
                var clicked = TextDraw.Find(clickedid);

                if (clicked == null)
                {
                    return(true);
                }

                var player = BasePlayer.FindOrCreate(playerid);
                OnPlayerClickTextDraw(player, new ClickTextDrawEventArgs(player, clicked));
            }
            return(true);
        }