Пример #1
0
    // ----- [ Functions ] -----------------------------------------------------

    // --v-- Start/Awake --v--

    private void Awake()
    {
        _textMesh   = GetComponent <TextMeshProUGUI>();
        _textFormat = GetComponent <TextDigitFormat>();

        _amountAfterAnim = 0;
    }
Пример #2
0
    // ----- [ Functions ] -----------------------------------------------------

    // --v-- Start/Awake --v--
    private void Awake()
    {
        _textMesh   = GetComponent <TextMeshProUGUI>();
        _textAnim   = GetComponent <NumberIncreaseTextAnim>();
        _textFormat = GetComponent <TextDigitFormat>();
    }