public Texture ReadFromDisk(int TextureID, IHue Hue) { if (this.m_Factory == null) { this.m_Factory = new TexMapFactory(this); } return(this.m_Factory.Load(TextureID, Hue)); }
public Texture ReadFromDisk(int TextureID, IHue Hue) { if (this.m_Factory == null) { this.m_Factory = new TexMapFactory(this); } return this.m_Factory.Load(TextureID, Hue); }