Пример #1
0
        private static void Init()
        {
            //CreatePresetThemes();

            // Load a double sized font
            FontMaster fontMaster = SadConsole.Global.LoadFont("cp437_10_ext.font");

            Global.FontDefault = fontMaster.GetFont(Font.FontSizes.Two);

            Random = new Random();

            // Create
            TetrisWindow = new TetrisWindow();
            SnakeWindow  = new SnakeWindow();

            WindowTheme Editor = new WindowTheme();

            Editor.FillStyle            = new Cell(Color.Transparent, Color.Black, 219);
            Library.Default.WindowTheme = Editor;
            ThemeEditor = new ThemeEditorWindow(80, 40);

            TilesetViewer = new TilesetViewer();

            MapView = new MapView();


            MainMenu = new MainMenu(80, 40);
            MainMenu.Show();
        }
Пример #2
0
    static void Init()
    {
        TetrisWindow window = (TetrisWindow)EditorWindow.GetWindow(typeof(TetrisWindow));

        window.title              = "Tetris";
        EditorApplication.update += window.Simulate;
    }
Пример #3
0
        private void Btn_Tetris_MouseDown(object sender, MouseButtonEventArgs e)
        {
            TetrisWindow tetris = new TetrisWindow();

            tetris.ShowDialog();
        }