/// <summary>
 /// Draw the score on the screen
 /// </summary>
 /// <param name="score">the score of the player</param>
 private void DrawScore(int score)
 {
     Console.ForegroundColor = ConsoleColor.Cyan;
     Console.SetCursorPosition(columns + 3, 6);
     Console.Write($"Score: {score}");
     Console.SetCursorPosition(columns + 3, 7);
     Console.Write($"Level: {TetrisGame.GetLevelFromScore(score)}");
 }
        /// <summary>
        /// Display the current score to the screen
        /// </summary>
        /// <param name="score">the current score</param>
        private void DisplayScore(int score)
        {
            var action = new Action <int>((s) => InfoLabel.Text = string.Format(infoString, s, TetrisGame.GetLevelFromScore(s)));

            InfoLabel.Invoke(action, score);
        }