public float[][] brainOutput;  // !! Or if this should live inside the miniGameInstance

	public TestGameManager(TestTrainer testTrainer) {
		testTrainerRef = testTrainer;
		testGameInstance = new TestGame();
		SetInputOutputArrays();
	}
Пример #2
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    public float[][] brainOutput;     // !! Or if this should live inside the miniGameInstance

    public TestGameManager(TestTrainer testTrainer)
    {
        testTrainerRef   = testTrainer;
        testGameInstance = new TestGame();
        SetInputOutputArrays();
    }