Пример #1
0
        public void ResultsWithPlayer()
        {
            TestSoloResults screen = null;

            AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
            AddUntilStep("wait for loaded", () => screen.IsLoaded);
            AddAssert("retry overlay present", () => screen.RetryOverlay != null);
        }
Пример #2
0
        public void ResultsWithoutPlayer()
        {
            TestSoloResults screen = null;

            AddStep("load results", () => Child = new OsuScreenStack(screen = createResultsScreen())
            {
                RelativeSizeAxes = Axes.Both
            });
            AddUntilStep("wait for loaded", () => screen.IsLoaded);
            AddAssert("retry overlay not present", () => screen.RetryOverlay == null);
        }