public void ResultsWithPlayer() { TestSoloResults screen = null; AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen())); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddAssert("retry overlay present", () => screen.RetryOverlay != null); }
public void ResultsWithoutPlayer() { TestSoloResults screen = null; AddStep("load results", () => Child = new OsuScreenStack(screen = createResultsScreen()) { RelativeSizeAxes = Axes.Both }); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddAssert("retry overlay not present", () => screen.RetryOverlay == null); }