public void AddNewMethodNodeWhenTestPassed() { testMethod.Result = TestResultType.Success; TestMethodTreeNode node = new TestMethodTreeNode(testProject, testMethod); Assert.AreEqual(TestTreeViewImageListIndex.TestPassed, (TestTreeViewImageListIndex)node.ImageIndex); }
public void MethodRemoved() { TestProjectTreeNode projectNode = (TestProjectTreeNode)rootNode; TestClass testClass = projectNode.TestProject.TestClasses["RootNamespace.Tests.MyTestFixture"]; TestMethodTreeNode methodNode = (TestMethodTreeNode)testFixtureNode.Nodes[0]; TestMethod testMethod = testClass.TestMethods[0]; testClass.TestMethods.Remove(testMethod); Assert.AreEqual(0, testFixtureNode.Nodes.Count); Assert.IsTrue(methodNode.IsDisposed); // Make sure the TestMethod.Dispose call removes all // event handlers by changing the TestMethod's test // result and seeing if the test method node is // affected even though we have removed it from the tree. // Make sure the test method result is not already a failure. testMethod.Result = TestResultType.None; testMethod.Result = TestResultType.Failure; Assert.AreEqual(TestTreeViewImageListIndex.TestNotRun, (TestTreeViewImageListIndex)methodNode.ImageIndex, "Disposed TestMethodTreeNode was affected by TestMethod result change"); }
public void ClassRemoved() { TestProjectTreeNode projectNode = (TestProjectTreeNode)rootNode; TestClass testClass = projectNode.TestProject.TestClasses["RootNamespace.Tests.MyTestFixture"]; TestMethodTreeNode methodNode = (TestMethodTreeNode)testFixtureNode.Nodes[0]; testFixtureNode.Expanding(); // Sanity check - test fixture node should have one method node. Assert.AreEqual(1, testFixtureNode.Nodes.Count); projectNode.TestProject.TestClasses.Remove(testClass); // Method node should be disposed when parent class // node is disposed. Assert.IsTrue(methodNode.IsDisposed); // Make sure the TestClass.Dispose call removes all // event handlers. testClass.TestMethods.RemoveAt(0); Assert.AreEqual(1, testFixtureNode.Nodes.Count, "Should still have one child node."); }