public void MakeBuildingWithStoreysTest() { // arrange var buildingHeight = 10; var storeys = new List <Storey>(); storeys.Add(new Storey() { From = 0, To = 5, Color = "#ff0000" }); storeys.Add(new Storey() { From = 5, To = 10, Color = "#D3D3D3" }); var bs = new BuildingStyle() { FloorColor = "#D3D3D3", RoofColor = "#ff0000", WallsColor = "#00ff00" }; bs.Storeys = storeys; // act var res = TesselateBuilding.MakeBuilding(footprint, 0, buildingHeight, bs); // assert var footprintTriangles = TesselateBuilding.Tesselate(footprint, height).Count; Assert.IsTrue(res.polygons.Count == footprintTriangles * 2 + (footprint.ExteriorRing.Points.Count - 1) * 2 * storeys.Count); }
public void TriangulateBuildingTest() { var bs = new BuildingStyle() { FloorColor = "#D3D3D3", RoofColor = "#ff0000", WallsColor = "#00ff00" }; var res = TesselateBuilding.MakeBuilding(footprint, 0, height, bs); var footprintTriangles = TesselateBuilding.Tesselate(footprint, height).Count; Assert.IsTrue(res.polygons.Count == footprintTriangles * 2 + (footprint.ExteriorRing.Points.Count - 1) * 2); }
public void TriangulatePolygonTest() { var polygons = TesselateBuilding.Tesselate(footprint, height); Assert.IsTrue(polygons.Count == 7); }